//ǉACe
* SET_w;
XFile4_Load_W *_body.x,*_Rmat.txt;
XFile4_Bone_W *_bone.x,*_mat.txt;
XFile4_Weight_Check ;
XFile4_Anker_W *_anker.x;
SetMozaiku ,;//{[͎w肵ȂESĂUCNΏۂ

Set_UV_Sift ON,UV1;
Set_UV_Sift SetSpeed,0.01;

Set_UV_Sift ON,UV2;
Set_UV_Sift SetSpeed,0.002;

RETURN ;






Motion_Load EDIT_Motion_test1.txt,true,,;
Motion_SetSpeed 0.2;//[VĐx
Motion_MotionSpeedChange false;//ʏォ̑xύX𕕈


XFile4_MotionID2 2,CLS;
XFile4_MotionID2 2,ADD,2,0;


RETURN ;


XFile4_MotionID 5,0;

XFile4_MotionID2 2,CLS;
XFile4_MotionID2 2,ADD,1,0;
XFile4_MotionID2 2,ADD,2,0;//r[V
XFile4_MotionID2 2,ADD,3,0;//r[V
XFile4_MotionID2 2,ADD,4,2;//Sgɍ