//ǉ{fB[
* SET_;
XFile4_Load_W *_body.x,*_Rmat.txt;
XFile4_Bone_W *_bone.x,*_mat.txt;
XFile4_Weight_Check ;
XFile4_Anker_W *_anker.x;
XFile4_AnkerType 4;
SetMozaiku bӻ޲,;//b
SetMozaiku R,ӻ޲;//[WUCN̑ΏۂƂ
SetMozaiku ini;//UCN̎gpԂini̐ݒɏ
SetLoop MouseBone,ADD,b2[L],0.49;
SetLoop MouseBone,ADD,b2[R],0.49;
RETURN ;

