//ＥＸシーン３
//海
LoadingMSG DF37_EX_load03.png;
INI seen;

//CALL DF37_map_set.txt,DF37-EX1-風呂;
//CALL DF37_map_set.txt,DF37-EX2-洋室１;
CALL DF37_map_set.txt,DF37-EX3-ビーチ;
//CALL DF37_map_set.txt,DF37-EX4-公園;
//CALL DF37_map_set.txt,DF37-EX5-和室;
//CALL DF37_map_set.txt,DF37-EX6-教室;
//CALL DF37_map_set.txt,DF37-EX7-体育倉庫;
//CALL DF37_map_set.txt,DF37-EX8-プール;
//CALL DF37_map_set.txt,DF37-EX9-洋室２;
//CALL DF37_map_set.txt,DF37-EX10-バーガーショップ;
//CALL DF37_map_set.txt,DF37-EX11-洋室３;


Music STOP;
Music LOAD,h-koko.mid;
Music PLAY,true;
SetViewLimit ALL;

Loop_4_Work ;//表示しない内部処理

IconDELL ;



//▼ｾﾚｸﾀﾌﾞﾙﾛｰﾄﾞ
//●0:体
CALL DF37_char_set.txt,SET_BODY-CS;//SET_CPFT-02_1-BODY2;
//●1:顔・表情を切り替える為！
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01;
//●2:メガネ
CALL DF37_char_set.txt,SET_MEGA-CS;//●2:メガネ
//●3:髪の毛
CALL DF37_char_set.txt,SET_HAIR-CS;//●5:髪の毛
//●4:男
CALL DF37_char_set.txt,SET_CPFT-M3_2スーツ;
//CALL DF37_char_set.txt,SET_CPFT-M3_2スーツ露出;
//CALL DF37_char_set.txt,SET_CPFT-M3_2裸;
//●5:服
//CALL DF37_char_set.txt,SET_CPFT-01_1cHUKU2制服;
//●6:下着・水着
CALL DF37_char_set.txt,SET_SHORTS-CS;//●3:下着・水着

//●7:追加アイテム・ザコリーマン等
//CALL DF37_char_set.txt,SET_CPFT-M4_1-ABザコリーマン;
//CALL DF37_char_set.txt,SET_CPFT_It01_触手;
//CALL DF37_char_set.txt,SET_CPFT_It02_鎖;
//CALL DF37_char_set.txt,SET_CPFT_It03_ロープ;


XFile4_ID 0,true;
IconADD ;

Menu_INI ;//メニューの設定をクリアする
Menu_SetType 0,110,20,12;
Menu_SetPos 5,15;
4HS_Menu_SetType 3,100,20,12;//クリックポイント用



* 海シーン;
Motion_Load DF37_EX3_01_A02１人.txt,true,,;
Motion_SetSpeed 0.2;
Motion_KeyType 0;

Set_View 4.536,0.343,9.835,-0.1984,0.0643,-0.9779,-0.003,0.997,0.066,1.023;
Mov_View 1.718,1.881,-0.905,-0.1257,0.0460,-0.9909,-0.549,0.828,0.108,1.023;
Mov_View MoveTime,180;//視点移動時間指定
Loop_4_ft 0,180,1.0;

Set_View -1.046,0.212,-1.958,0.4877,0.5039,0.7128,-0.184,0.857,-0.480,0.523;
Motion_SetSpeed 0.2;
CALL DF37_set.txt,女-MSG_Cls;
MSG_Print 海も空も青いわ;
Loop_MSG true;

Mov_View -1.045,0.212,-1.958,0.5527,0.0032,0.8333,0.092,0.993,-0.065,0.523;

CALL DF37_set.txt,女-MSG_Cls;
MSG_Print この綺麗な景色を眺めているだけで;
MSG_Print 本編中の嫌な事なんか全て忘れられそう;
Loop_MSG true;

CALL DF37_set.txt,女-MSG_Cls;
MSG_Print ・・・？;
MSG_Print 何か嫌な予感がするわ;
Loop_MSG true;

//CALL DF37_char_set.txt,表情-困2;
Motion_Load DF37_EX3_01_A03走り拠る.txt,true,,;
Motion_SetSpeed 2.0;
Motion_KeyType 2;

Set_View 0.853,0.280,-0.922,-0.8179,-0.0766,0.5701,-0.084,0.996,0.013,0.623;
Mov_View 0.893,0.323,-0.859,-0.9895,-0.0852,0.1164,-0.084,0.996,0.013,0.623;
Mov_View MoveTime,180;//視点移動時間指定

CALL DF37_set.txt,男-MSG_Cls;
MSG_Print お〜い！;
Loop_MSG true;

Motion_Load DF37_EX3_01_A03走り拠る.txt,true,,;
Motion_SetSpeed 0.7;
Motion_KeyType 2;

Set_View -0.687,-0.064,-1.557,-0.9976,-0.0323,-0.0602,-0.019,0.978,-0.203,0.062;
Mov_View -0.718,0.967,-1.609,-0.9976,-0.0323,-0.0602,-0.019,0.978,-0.203,0.062;
Mov_View MoveTime,180;//視点移動時間指定

CALL DF37_set.txt,男-MSG_Cls;
MSG_Print あはははははは;
Loop_MSG true;

CALL DF37_set.txt,暗くなる;



Motion_Load DF37_EX3_01_A01埋まる.txt,true,,;
Motion_SetSpeed 1.0;
Motion_KeyType 2;

Set_View -1.109,0.094,-1.504,0.5948,-0.0514,0.8021,0.046,0.998,0.029,0.661;

CALL DF37_set.txt,明るくなる;

CALL DF37_set.txt,男-MSG_Cls;
MSG_Print おいっ！これっ！？;
MSG_Print 砂がクチに・・・;
Loop_MSG true;


CALL DF37_set.txt,女-MSG_Cls;
MSG_Print 海が青いわ;
Loop_MSG true;

CALL DF37_set.txt,男-MSG_Cls;
MSG_Print そーですね・・・;
Loop_MSG true;





* 選択肢;
CALL DF37_set.txt,選択肢_シナリオ;//　●シナリオ選択肢共通処理
MSG_Print リゾート気分がブチ壊し！;
MSG_Print このままで終わってなるものか！;
Menu_CLS Menu;
Menu_ADD ＳＥＸする！;
Menu_ADD 眺める！;
Menu_ADD やっぱ帰る！;
Loop_4_menu false;
CALL DF37_set.txt,選択肢_シナリオAF;//　●シナリオ選択肢共通処理
Select_GOTO 分岐１,分岐２,分岐３;



* 分岐１;
Loop_4_ft 200,200,1.0;
CALL DF37_set.txt,暗くなる;
Load_SFile DF37_EX3_02.txt;



* 分岐２;
Loop_4_ft 200,200,1.0;
CALL DF37_set.txt,暗くなる;
Load_SFile DF37_EX3_03.txt;



* 分岐３;
Loop_4_ft 200,200,1.0;
CALL DF37_set.txt,暗くなる;
RETURN ;




CALL DF37_set.txt,女-MSG_Cls;
CALL DF37_set.txt,男-MSG_Cls;
MSG_Print ;
MSG_Print ;
Loop_MSG true;

