//追加下着
* SET_下着;
XFile4_Load_W *_body.x,*_Rmat.txt;
XFile4_Bone_W *_bone.x,*_mat.txt;
XFile4_Weight_Check ;
XFile4_Anker_W *_anker.x;
//XFile4_AnkerMap_W *_ankermap.x;
XFile4_AnkerType 4;
//SetLoop MouseBone,ADD,b胸2[L],0.49;
//SetLoop MouseBone,ADD,b胸2[R],0.49;
//SetMozaiku Sub,!GM1!b男根2;
RETURN ;

