//h00̓Gb`V[nH


//------------------------------------------------------------------------------
* L_start;

CALL DF408/LOAD.txt,L_LOAD;//[h

CALL DF408/set_BGM.txt,L_H1;//gV[

Menu_INI ;//j[̐ݒNA
Menu_Sprite DF408/Hmenu1.png,DF408/Hmenu1.png;
//Menu_SetType 0,110,20,12;
Menu_SetType 0,60,20,12;
Menu_SetPos 5,50;//15;
//4HS_Menu_SetType 3,100,20,12;//NbN|Cgp

4HS_MenuCLS ;
//4HS_Menu_Sprite OG03\OG03_menu_05.png,OG03\OG03_menu_05.png;
//4HS_Menu_SetType 2,100,55,12;//NbN|Cgp
4HS_Menu_Sprite DF408/DF37_menu09a_2016.png,DF408/DF37_menu09a_2016.png;
//4HS_Menu_SetType 0,100,25,16;//sizeY-4(j[Ԋu̓s)//iŁB
4HS_Menu_SetType 0,100,25,16;//iŁB
//4HS_Menu POS,432,80;//DF408    432,52;//DF37EDF404
//4HS_Menu POS,532,240;//DF408//iŁB
4HS_Menu POS,532,230;//DF408//iŁB

DF37PAR_Visible ,,false;//o댯m
//DF37PAR_Visible false,false,false,1,1,0;//ް,s,댯 1=㏸\


Loop_4_Work ;//\Ȃ





IconDELL ;//݂ĊJ
//IconADD ;

////IconADD J;
//IconADD JZbg;
//IconADD J;
//IconADD JO;
//IconADD J;
//IconADD JŒ;

//IconADD ^;
////IconADD Đ;
//IconADD IvV;
//IconADD ː;
//IconADD BXCb`;
//IconADD x;
//IconADD OPB;
//IconADD MousePowerCharge;
//IconADD sQ[W;
//IconADD Q[W;

//~BLq͈x
//IconADD JZbg+J+JO+J+JŒ+^
//+IvV+ː+BXCb`+x+OPB+MousePowerCharge+sQ[W+Q[W;


IconADD ^+IvV+ː+BXCb`+x+OPB+MousePowerCharge;
//IconADD sQ[W;
IconADD Q[W;
IconADD Đ;//DF408

//IconADD 404;
//IconADD Jj;//DF408
IconADD J;//DF408

MapBool ,,,false;//FG


DF37PAR_SETzet 0;//Ⓒ񐔂̃Zbg
DF37PAR_SET 0,0,0;
DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.0,0,0;//Ԃɉđl


//XFile4_ID 6,true;
//XFile4_ID 0,true;
//XFile4_ID 6,true;
//Motion_Load DF404/man_hide.txt,false,,0;//j
XFile4_ID 0,true;
//Motion_Load DF404/GL_hide.txt,true,,;//


//Ô߁H
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H


Set_SitenType true;//_蓮ɁB
//HV[Œj_ɂ΍ŃV[ɃZbgoȂ̂

RETURN ;


//------------------------------------------------------------------------------
* L_end;


EF FeedColor,w;
EF Feed,IN;
Loop_4_ft -,60,1.0;
EF Feed,OFF;


CALL DF408/set.txt,ύX_DF40_AUTO;

//I
DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0,0,0;//Ԃɉđl


XFile4_ID 0,true;
Voice CLS_Buffer;


RETURN ;
//------------------------------------------------------------------------------


//Motion_SP1Reset ;//Zbg


//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//ėpI`Q@{ԍ̈ȊO@̃j[Ŏg
* L_SEXxx_EOFwork2;
XFile4_ID 0,true;//_̉]
Menu_CLS Menu;

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FPS_DM,0,L_SEXxxRET;//FPSŃ_[W󂯂

DF37PAR_Visible ,,false;//o댯m
RETURN ;


//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//ėpI`
* L_SEXxx_EOFwork;

XFile4_ID 0,true;//_̉]

Menu_CLS Menu;
Menu_ADD I;
//Menu_ADD j[,,99;//fobN

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD MENU,0,L_END;
4HS_EOF_ADD MENU,99,L_main_menu;//fobN
4HS_EOF_ADD FPS_DM,0,L_SEXxxRET;//FPSŃ_[W󂯂



4HS_MenuMode 0,;
RETURN ;

//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//NbNANVėp
* L_SEXxx_3ACwork;

DF37PAR_ADD 3,0,0;

Sound LOAD,./\DF401/DF51_13_1.wav;
Sound PLAY,false;
RETURN ;



Sound LOAD,./\DF401/DF51_13_1.wav;
Sound LOAD,./\DF401/DF51_13_2.wav;//ۂ
Sound LOAD,./\DF401/DF51_14_2b.wav;//ޭ߯

CALL DF401_voice.txt,_sXg_pis;//蓮EANV



//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
//Ⓒėp
* L_SEXxx_MAX;

//DF37PAR_ADD -15,0,0;

Sound LOAD,./\DF401/DF51_13_1.wav;
Sound PLAY,false;
RETURN ;







//	Set_CharView 6,0;//\LXFile4_ID,\
//	Set_CharView 6,2;//\LXFile4_ID,\
//	Set_CharView 6,3;//\LXFile4_ID,\



//-----------------------------------------------------------------------------+
