//-----------------------------------------------------------------------------+
//uDF40_Action_TEST.txtv@DF402pɉC
//Q[̍Čp̐퓬
//-----------------------------------------------------------------------------+


CALL DF402/LOAD.txt,L_LOAD;//V[Ԃ̓ǂݍ
//LoadingMSG DF40_startup.png;

//DataLoad3 G_save0.txt;
//DatAutoSave true;

//------------------------------------------------------------------------------
INI seen;

//Music LOAD,7yu.mid;
//Music PLAY,true;


//CALL DF37_char_set.txt,SET_BODY-CS;//SET_CPFT-02_1-BODY2;
//CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01;//
//CALL DF37_char_set.txt,SET_MEGA-CS;//Kl
//CALL DF37_char_set.txt,SET_HAIR-CS;//̖
//CALL DF37_char_set.txt,SET_CPFT-01_1cHUKU2;
//CALL DF37_char_set.txt,SET_SHORTS-CS;//3:E

////׸۰ށEJX^ɉēǂݍ
////CALL DF37_char_set.txt,SET_LayerALL_CS;

CALL DF37_char_set.txt,SET_LayerALL_CS;//140621
// ACeނOɉӖHACe[hĂ
//  SET_Layer6_CS;̏dOׂH
// ]ƊgіɒsSWfɂȂ΍

XFile4_ID 0,true;

//p[^[ݒ肷ƏlŔ\ɂȂĂH
//XFile4_ID 0,true;
//XFile4_ID 1,true;
//}bv[hʂEEEG
//}bv\̒iKňxق\ɂĂ̖YĂ


//Menu_CLS ;

//Menu_INI ;//j[̐ݒNA
//Menu_SetPos 10,250;
//Menu_Sprite DF402/top_menu_2.png;
//Menu_SetType 0,120,30,12;

//DF37PAR_Visible false,false,false,1,1,0;//ް,s,댯 1=㏸\


//IconDELL ;//݂ĊJ
////IconADD ;
//
//IconADD ^+IvV+ː+BXCb`+x+OPB+MousePowerCharge;
////IconADD sQ[W;
//IconADD Q[W;
//IconADD Đ;//DF408
//
////IconADD 404;
////IconADD Jj;//DF408
//IconADD J;//DF408
////IconADD jQ[W;//402 Iɂ͕sQ[WƂĈ
//IconADD jQ[W;//402 Iɂ͕sQ[WƂĈ
//
//IconMenu KeyInput,false;//L[{[hősI
//
CALL DF402/set.txt,Set_icon;


Menu KeyInput,false;//L[{[hősI
4HS_Menu KeyInput,false;//L[{[hősI

//------------------------------------------------------------------------------


//------------------------------------------------------------------------------
* top;
//CALL DF402/set.txt,LOAD;

FPS ini;
FPS Set_CharMAX,2;


FPS FileName,./DF402/saveFPS_dt_Auto.txt;
FPS AutoSave,false;

	//FPS FileName,./DF402/saveFPS_dt_001.txt;
	//FPS Load;//ʒu⌻݂̃p[^Č
	//CALL DF402/set.txt,LOAD;̓œɏlɕύX

//AIĂgpȂ
//FPS_AI SetScriptC,DF40_Action_AIc_00.txt;
//FPS_AI SetScriptA,DF40_Action_AIa_00.txt;
//FPS_AI SetScriptM,DF40_Action_AIm_00.txt;

//CALL DF402/FPS_Action_map_set.txt,c2;
//CALL DF402/FPS_Action_map_set.txt,DF40_wDt;//DF40_AYTR;
//CALL DF402/FPS_Action_map_set.txt,DF40_;
//CALL DF402/FPS_Action_map_set.txt,DF40_w;
//CALL DF402/FPS_Action_map_set.txt,DF40_wKi;

//CALL DF402/FPS_Action_map_set.txt,orMAP_wKi_IN1;
//CALL DF402/FPS_Action_map_set.txt,orMAP_wKi_IN2;



//------------------------------------------------------------------------------
* Lݒ;
//CALL DF402/FPS_Action_char_set.txt,SET_GM4_l;
CALL DF402/FPS_Action_char_set.txt,FPS_l;


CALL DF402/FPS_Action_char_set.txt,FPS_DF40_qC1;



FPS mode402;//DF402̎dlɕύX

FPS HUD_Type,oߎ,false;//ޯ͎ԕ\L֗
  //oߎԂ̕\~߂BްѓԂƂႤH݂ͶĂȂh


//-----------------------------------------------------------------------------+
//FPS Load;//ʒu⌻݂̃p[^Č
CALL DF402/set.txt,LOAD;//gbvړBXe[^XAbv𔽉fׁB


FPS Set_CharViVsr,0,max;//Q[Jn͎엦őɂ

//-----------------------------------------------------------------------------+
//̃}bvʒu

//[hł̃}bv̍Č
switch @,p_MAP_ID;//0@1@2Bƃ{a@3wO}V 4Zn(O)
switch case,0;
	CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_matiA3_IN1;//wrK
switch case,1;
	CALL DF402/FPS_Action_map_set.txt,orMAP_DF402_MyHomeB_IN2;//(402QK)@iړȂ@Z[upj
switch case,2;
	CALL DF402/FPS_Action_map_set.txt,orMAP_DF402_wasitu_IN1;//(a)o
switch case,3;
	CALL DF402/FPS_Action_map_set.txt,orMAP_DF402_NEWroom_IN1;//(wO}V)o
switch case,4;
	CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_juutakuti_IN6;//iZnjZ[u
switch end;


//CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_densya2_IN2;//dԂ̎ԓ(Wv|Cg)
//CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_yousitu2_IN1;//H
//CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_matiA3_IN1;//wrK

//\[ṽfobNp
//CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_matiA2_IN7;//iwkj̓X


//------------------------------------------------------------------------------
* Cj[;

//FPS Set_CharRETURN,0;//Ԃ点
//FPS Set_CharRETURN,1;

//őO̵ľނn߂ꍇ
//FPS Load;//ʒu⌻݂̃p[^Č
//ōČƁA}bvł̷אݒȌԂŏ㏑̂ŁɈړ

GOTO 퓬Jn;//080202ɐ퓬n߂BfobN




//------------------------------------------------------------------------------
* 퓬Jn;
//XFile4_ID 6,true;
//Motion_Load DF402/M_stand01_man.txt,false,,30;//eXg

Loop_FPS 1;
//FPS mode402;//ړ@@DF402̎dlɕύX

//FPS_EF Set_PosDir,TeC^[4,1,0,  0,0,0  ,0.3665,0.1128,0.9235;

//FPS ini,EOF;//Îݏ
FPS ini,EOF_MAPnot;//MAP֌WȊȌ̂ݏ
FPS EOF_Type,S,0,GAME_HP;
//FPS EOF_Type,G_,0,GAME_SeP;//̐_
FPS EOF_Type,_,0,GAME_SeP;//DF402Bł͗]莞ԂɒǉU󂯂̂
//FPS EOF_Type,GS,1,GAME_1;
//FPS EOF_Type,G_,2;
//FPS EOF_Type,G_,1,GAME_2;//080129 ̓LID?
FPS EOF_Type,FPSmenu4,0,GAME_menu;//
FPS EOF_Type,ComRet,1,ύX;//Q[R}h牞lԂ
FPS EOF_Type,Ԍo߁{B3,600,GAME_time;//10bɈ^[
//FPS EOF_Type,Ԍo߁{B3,90,GAME_time;//1.5bBVύXmFޯ


//------------------------------------------------------------------------------
* L_퓬LOOP;

Loop_FPS ;
//SelectFPS_GOTO ,P,Q;
Goto@ @RetFps_Word,GAME_HP,L_GAME_HP;//;
Goto@ @RetFps_Word,GAME_SeP,L_GAME_SeP;//;
//Goto@ @RetFps_Word,GAME_1,P;
//Goto@ @RetFps_Word,GAME_2,Q;
Goto@ @RetFps_Word,GAME_menu,L_FPSmenu;
Goto@ @RetFps_Word,ړB_1,L_EV001;

//Ctrl+AȂǂŒւꍇ̌xB̓RRŁH
IconDELL ;//݂ĊJ
CALL DF402/set.txt,Set_icon;//ACRďI

//HEVaaan@@Ȃǂ̒PU
//HEVMaan@@hBڋq̃j[EVƭ
//HEVSaan@@ϯߓX̃j[BEV
Goto@ @RetFps_Word,HEV001,L_HEV001;//
Goto@ @RetFps_Word,HEV003,L_HEV003;//3 s
Goto@ @RetFps_Word,HEV005,L_HEV005;//Q
Goto@ @RetFps_Word,HEV006,L_HEV006;//s_bV
Goto@ @RetFps_Word,HEVM01,L_HEVM01;//ʋqBƭ
Goto@ @RetFps_Word,HEVM02,L_HEVM02;//ŃXBƭ
Goto@ @RetFps_Word,HEVM03,L_HEVM03;//GLύX
Goto@ @RetFps_Word,HEVM04,L_HEVM04;//İBƭ
Goto@ @RetFps_Word,HEVM05,L_HEVM05;//Bƭ
Goto@ @RetFps_Word,HEVM06,L_HEVM06;//r[`̃`Nɐ|ƭ
Goto@ @RetFps_Word,HEVM07,L_HEVM07;//ZBڋ߃j[
Goto@ @RetFps_Word,HEVM08,L_HEVM08;//s_bVB߂܂ꍇƭ
Goto@ @RetFps_Word,HEVS01,L_HEVS01;//ϯߓX
Goto@ @RetFps_Word,HEVS02,L_HEVS02;//ϯߌZBb
Goto@ @RetFps_Word,HEVS03,L_HEVS03;//ϯߕBb
Goto@ @RetFps_Word,HEVS04,L_HEVS04;//ϯߌN




//-----------------------------------------------------------------------------+
//^[
//-----------------------------------------------------------------------------+
* GAME_time;//Ԍo߂̃^[B}bvړ͔̏p~
CALL DF402/set.txt,DIM_LOOP;//p[^̃^[ω
GOTO L_퓬LOOP;

//גጸׂ̈ɓWJeXg@JD








//-----------------------------------------------------------------------------+
//Q[̃R}h^[BGCxg
//-----------------------------------------------------------------------------+
FPS_AI AI_control,false;//XNvggAIꎞ~߂
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

MSG_Cls ;
MSG_Print LR}hdneꂽ;
Loop_MSG true;

GOTO L_퓬LOOP;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV_Set;
FPS_AI AI_control,false;//XNvggAIꎞ~߂
//FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ
FPS anime_ParCopy,4;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
//  HCxgɁAFPSanimeްނ̘Aį߂œZ߂ׂŒLq̂
//  gƭ⑼̃CxgFPSްђlXV\l邽
DF37PAR_SETzet 0;//Ⓒɔ\ɂHv
MSG_Cls ;
Menu_CLS ;

IconMenu KeyInput,false;//L[{[hősI
Menu KeyInput,false;//L[{[hősI
4HS_Menu KeyInput,false;//L[{[hősI
RETURN ;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV_Ret;
FPS anime_ParCopy,3;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
FPS Set_DeffCom,0;//Lʏsɖ߂
FPS Set_DeffCom,1;//Lʏsɖ߂
//FPS Set_CharCOM,0,;//ēxɍ̂ȂׂɁAd݂
FPS Set_CharCOM_Hit,1,402Md1;
Sound STOP;//߽݉Ȃǂ~߂
Voice CLS_Buffer;//bȂǂ~߂
Loop_4_ft 0,30,1.0;
GOTO L_퓬LOOP;






// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV001;//̓  CxgJn_
CALL DF402/set.txt,ADD_g;//̌CvQ
//̓ioOʂɓƗĐ݂悤ƎvA
//Ăьɕd񂾕RĤ߂̂܂܎c

GOTO L_HEV004;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV001_1;//
GOSUB L_HEV_Set;
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.01, 0.01, 0;//Ԃɉđl
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV001.txt,false,,30;//ǂlsł́H
XFile4_ID 6,true;
Motion_Load DF402/LM_HEV001_man.txt,false,,30;//

	CALL DF402/set_VOICE.txt,L_re_hit;//QB^b`@EKEȂ

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_MenuMode 6,;//}EXAłŃANV
4HS_EOF_ADD FPS_DM,1,;//FPSŃ_[W󂯂
//4HS_EOF_ADD MOUSE_PRESS_L,,;//{^
//4HS_EOF_ADD MOUSE_PowerGaugeMIN,,;//}EX̃Q[WŏɂȂ
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ
4HS_EOF_ADD Gauge_kaikan,100,L_HEV_Ret;//Q[Wwl𒴂E_
Loop_4_Hscene true;

GOTO L_HEV_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV002;//sX}^
GOSUB L_HEV_Set;
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.01, 0.01, 0;//Ԃɉđl
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV002.txt,false,,30;//ǂlsł́H
XFile4_ID 6,true;
Motion_Load DF402/LM_HEV002_man.txt,false,,30;//

	CALL DF402/set_VOICE.txt,L_re_te;//QBRL@X}^

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_MenuMode 6,;//}EXAłŃANV
4HS_EOF_ADD FPS_DM,1,;//FPSŃ_[W󂯂
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ
4HS_EOF_ADD Gauge_kaikan,100,L_HEV_Ret;//Q[Wwl𒴂E_
Loop_4_Hscene true;

GOTO L_HEV_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV003;//s̓  CxgJn_
CALL DF402/set.txt,ADD_sg;//sQ
//GOTO L_HEV002;
RAND@ 0,2;// 0 1 
RET p_A1,=,@RAND;
Select@ p_A1,GOTO,L_HEV001_1,L_HEV002;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV004;//
GOSUB L_HEV_Set;
//FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

CALL DF402/set.txt,t_start;//̎ɔюUt

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.03, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.04,  0;//
//DF37PAR_PP2 0.9, 0.02,  0;//fobN
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV004.txt,false,,30;//ǂlsł́H
XFile4_ID 6,true;
Motion_Load DF402/LM_HEV004_man.txt,false,,30;//

	CALL DF402/set_VOICE.txt,L_re_sex;//QB}

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_MenuMode 6,;//}EXAłŃANV
4HS_EOF_ADD FPS_DM,1,;//FPSŃ_[W󂯂
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ
4HS_EOF_ADD Gauge_kaikan,100,L_HEV_Ret;//Q[Wwl𒴂E_
Loop_4_Hscene true;

GOTO L_HEV_Ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV005;//obN
GOSUB L_HEV_Set;
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

CALL DF402/set.txt,t_start;//̎ɔюUt

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.03, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.04,  0;//
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV005.txt,false,,30;//ǂlsł́H
XFile4_ID 6,true;
Motion_Load DF402/LM_HEV005_man.txt,false,,30;//

	CALL DF402/set_VOICE.txt,L_re_sex;//QB}

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_MenuMode 6,;//}EXAłŃANV
4HS_EOF_ADD FPS_DM,1,;//FPSŃ_[W󂯂
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ
4HS_EOF_ADD Gauge_kaikan,100,L_HEV_Ret;//Q[Wwl𒴂E_
Loop_4_Hscene true;

GOTO L_HEV_Ret;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEV006;//s_bV
GOSUB L_HEV_Set;
//FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

//CALL DF402/set.txt,t_start;//̎ɔюUt
//}͉toȂHĕ߂܂KvȂ̂̓Q[Iɍ

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.03, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.04,  0;//

switch rand,3;
	XFile4_ID 0,true;
	Motion_Load DF402/LM_HEV006.txt,false,,30;//ǂlsł́H
	XFile4_ID 6,true;
	Motion_Load DF402/LM_HEV006_man.txt,false,,30;//
switch case,2;
	XFile4_ID 0,true;
	Motion_Load DF402/LM_HEV006_2.txt,false,,30;
	XFile4_ID 6,true;
	Motion_Load DF402/LM_HEV006_2_man.txt,false,,30;//
switch case,3;
	XFile4_ID 0,true;
	Motion_Load DF402/LM_HEV006_3.txt,false,,30;
	XFile4_ID 6,true;
	Motion_Load DF402/LM_HEV006_3_man.txt,false,,30;//
switch end;


	CALL DF402/set_VOICE.txt,L_re_sex;//QB}

4HS_EOF_CLS ALL;//EOFSăZbg
4HS_MenuMode 6,;//}EXAłŃANV
4HS_EOF_ADD FPS_DM,1,;//FPSŃ_[W󂯂
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ
4HS_EOF_ADD Gauge_kaikan,100,L_HEV_Ret;//Q[Wwl𒴂E_
Loop_4_Hscene true;


FPS Set_CharPT,1,,402_15,;//161116 DF402 s͈xƓ
GOTO L_HEV_Ret;










//-----------------------------------------------------------------------------+
//HEVaaan@@Ȃǂ̒PU
//HEVMaan@@hBڋq̃j[
//-----------------------------------------------------------------------------+

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM_Set;
FPS_AI AI_control,false;//XNvggAIꎞ~߂
//FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ
FPS anime_ParCopy,4;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
//  HCxgɁAFPSanimeްނ̘Aį߂œZ߂ׂŒLq̂
//  gƭ⑼̃CxgFPSްђlXV\l邽
DF37PAR_SETzet 0;//Ⓒɔ\ɂHv
RETURN ;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM_Ret;
CALL DF402/set.txt,DIM_Check;//ϐ̐
FPS anime_ParCopy,3;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
Sound STOP;//߽݉Ȃǂ~߂
Voice CLS_Buffer;//bȂǂ~߂
Loop_4_ft 0,30,1.0;
GOTO L_퓬LOOP;


//-----------------------------------------------------------------------------+
* L_HEVM01;//ڋqj[
* L_HEVM04;//Xg[J[j[B(bŌڋqƓ)
GOSUB L_HEVM_Set;
CALL DF402/set_VOICE.txt,L_b;

MSG_Cls ;

CALL DF402/set.txt,L_menuSet1;

switch rand,3;
	Menu_ADD ,,0;
switch case,2;
	Menu_ADD oCoC,,0;
switch case,3;
	Menu_ADD ֌WȂ,,0;//
switch case,4;
	Menu_ADD ́H,,0;
switch case,5;
	Menu_ADD 뵯,,0;
switch case,6;
	Menu_ADD s,,0;
switch case,7;
	Menu_ADD Ti,,0;
switch case,8;
	Menu_ADD ,,0;
switch end;



switch rand,7;
	MSG_Print ];
switch case,2;
	MSG_Print ȂȂłIH;
switch case,3;
	MSG_Print g悤;
switch case,4;
	MSG_Print L~PlH;
switch case,5;
	MSG_Print ǁ[́H;
switch case,6;
	MSG_Print ẮH;
switch case,7;
	MSG_Print L~H;
switch end;


switch rand,7;
	Menu_ADD ėĂ,,2;//
switch case,2;
	Menu_ADD cH,,2;//
switch case,3;
	Menu_ADD Ă܂?,,2;//
switch case,4;
	Menu_ADD Ă?,,2;//
switch case,5;
	Menu_ADD XOς܂Ă,,2;//
switch case,6;
	Menu_ADD c~c,,2;//
switch case,7;
	Menu_ADD Ab`ŁcˁH,,2;//
switch end;


//switch rand,7;
//	MSG_Print ];
//	//Menu_ADD ėĂ,,2;//
//switch case,2;
//	MSG_Print ȂȂłIH;
//	//Menu_ADD ėĂ,,2;//
//switch case,3;
//	MSG_Print g悤;
//	//Menu_ADD ėĂ,,2;//
//switch case,4;
//	MSG_Print NJCC;
//	MSG_Print zeɍs;
//	Menu_ADD njq,,1;
//switch case,5;
//	MSG_Print NJCC;
//	MSG_Print AChƂȂH;
//	Menu_ADD AChɂȂI,,5;//ACh\
//switch case,6;
//	MSG_Print ݑflH;
//	MSG_Print f̎dL񂾂;
//	MSG_Print ƎԂ邩ȁH;
//	Menu_ADD fڎwI,,5;//ACh\
//switch case,7;
//	MSG_Print ǂ̎HHfl;
//	MSG_Print N̗lȔeȂܑ͖̖̂I;
//	MSG_Print BẽoCgЉĂ;
//	Menu_ADD Beɍs,,5;//ACh\
//switch end;




	//Menu_ADD {,,1;
//	Menu_ADD SnHׂ,,3;//̂肽c
	//Menu_ADD Ӕ߂,,4;

switch rand,4;
	Menu_ADD Ӕ߂,,4;
switch case,2;
	Menu_ADD ܂ꏊ́c,,4;
switch case,3;
	Menu_ADD ߂ė~,,4;
switch case,4;
	Menu_ADD h],,4;
switch end;

	//Menu_ADD ǂŋx݂,,1;
	//Menu_ADD gCɍs,,1;
	//Menu_ADD V[т,,1;
	//Menu_ADD ނI,,1;//
	//Menu_ADD EĂłD,,1;//
	//Menu_ADD ~,,1;//

Loop_4_menu true;

Goto@ @RetMenu,0,L_HEVM01_0;
Goto@ @RetMenu,1,L_HEVM01_1;
Goto@ @RetMenu,2,L_HEVM01_2;
Goto@ @RetMenu,3,L_HEVM01_3;
Goto@ @RetMenu,4,L_HEVM01_4;
GOTO L_HEVM_Ret;

//ڋqj[́AŃCxgNɁA
//ʃ}bvւ̼ެ߂A̐ωȂǂN
//̃Cxgւ߯ɃXH
//RRŃp[^̺߰ʒu͕svH

LET p_,=,p_,+,1000;
CALL DF402/set.txt,DIM_Check;//ϐ̐


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM01_0;//񐬗BTi
FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM01_1;//zeɍs
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM01_2;//Ă
FPS Set_CharPT,1,,402_7,;//Ogׂ̈ɋߕtĂ
//ړׂ̈̃bZ[WoH
CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,2;	MSG4_Print lڂɂȂ\nꏊ܂ŗUI;
switch case,2;	MSG4_Print qAă\nꏊ֍sI;
switch end;
GOTO L_HEVM_Ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM01_3;//SnHׂ
//̌̓`EEE
//^_т邾͔Ȃ
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM01_4;//Ӕ߂
//	GOTO L_HEVM01_4_2;//debug!!aŒ
//_ŎsɂHq̏oႢ̂ŎsƓH
RAND@ 0,2;// 0 1 
RET p_A1,=,@RAND;
Select@ p_A1,GOTO,L_HEVM01_4_1,L_HEVM01_4_2;

* L_HEVM01_4_1;
CALL DF402/FPS_Action_map_set.txt,orMAP_DF402_NEWroom2_IN1;//(wO}VEq)o
FPS Set_CharPT,1,,402_8,;//łgׂ̈ɋߕtĂ
GOTO L_HEVM_Ret;

* L_HEVM01_4_2;
CALL DF402/FPS_Action_map_set.txt,orMAP_DF402_wasitu2_IN1;//(aEj̕)o
FPS Set_CharPT,1,,402_8,;//łgׂ̈ɋߕtĂ
GOTO L_HEVM_Ret;

//^_Ŕ܂ƎvẮH
//邩Ă
//mĂĂėł
//XĂӂ
//iĂʖڂ
//匾闧ꂶᖳł

//jgׂ̈ɃKKĂ
//gŖčs~ɒǂނAăgCƃV[Ȃǂg
//L肾B










//-----------------------------------------------------------------------------+
* L_HEVM02;//ڋqj[BŃXn
//JnBxȂBFPSanimeȂ
GOSUB L_HEVM_Set;
CALL DF402/set_VOICE.txt,L_b;

MSG_Cls ;
switch rand,4;
	MSG_Print RRŊy܂Ă񂾂;
	MSG_Print זɌς;
switch case,2;
	MSG_Print qEEEȏ;
switch case,3;
	MSG_Print ȂvȁH;
	MSG_Print NɁEEEȂȁH;
switch case,4;
	MSG_Print 炷Ȃ;
	MSG_Print ́A点ĂII;
switch end;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_menu;//ڋqj[B̈ʕɂɖ߂H

CALL DF402/set.txt,L_menuSet1;
Menu_ADD ̏ꏊɂ,,0;
//Menu_ADD {,,1;
Menu_ADD łĂ,,2;//
Menu_ADD łĂ,,101;//
//Menu_ADD X}^łĂ,,3;//
//Menu_ADD g킹Ă,,1;//
Menu_ADD ォg킹,,1;//
Menu_ADD ł,,3;//

Loop_4_menu true;

Goto@ @RetMenu,0,L_HEVM_Ret;

CALL DF402/set.txt,ADD_Hg;//Hg
//Ogq͎ЉIɔƍߎ҂ɐx@̍UΏۂIFFω
FPS Set_CharIFF,1,1;//IFF 1RɂēGɂeXg
FPS Set_CharKeikai,1,300;//xl
CALL DF402/set.txt,t_start;//̎ɔюUt

Goto@ @RetMenu,1,L_HEVM02_1;
Goto@ @RetMenu,2,L_HEVM02_2;
Goto@ @RetMenu,3,L_HEVM02_3;
Goto@ @RetMenu,101,L_HEVM02_fe01;
GOTO L_HEVM_Ret;

//ڋqj[́AŃCxgNɁA
//ʃ}bvւ̼ެ߂A̐ωȂǂN
//̃Cxgւ߯ɃXH
//RRŃp[^̺߰ʒu͕svH

LET p_,=,p_,+,1000;
CALL DF402/set.txt,DIM_Check;//ϐ̐


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_1;//obN{ԁB㏸ⒸɃ_[W
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.03, 0.1, 0;//wق͒x͊
//DF37PAR_PGP 0.3, 0.1, 0;//EeXg
//DF37PAR_PGP -0.03, 1.0, 0;//eXg

XFile4_ID 0,true;
Motion_Load DF402/LM_sex01.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_sex01_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

//4HS_MenuMode 6,;//}EXAłŃANV
//4HS_MenuMode 7;//NbNŃsXg^̐PENbNɘA
//4HS_MenuMode 8,;//NbNŃsXg^̐QE{^̉ɘA
4HS_MenuMode 11;//7B402AҰω

	//sXgʉ
	////Sound LOAD,DF403B/pis/14.wav;//sXgP ޭ
	////Sound LOAD,DF403B/pis/12.wav;//ޭI pCY
	////Sound LOAD,DF403B/pis/03.wav;//ޭޫ H
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	////Sound LOAD,DF403B/pis/04.wav;//ޭ߫
	////Sound LOAD,DF403B/pis/04b.wav;//ޭ߫
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ
	CALL DF402/set_VOICE.txt,L_O_sex;//rb`B}@Ogq

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD I,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM02_1_Win;//sQ[WBo

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_1_Win;//obN̒jtBjbV  (oėpɃX)
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;//䎌
	MSG4_Print RbCŃIH\nȂc;
switch case,2;
	MSG4_Print ߂̂܂܂\nɏoꂿႤ;
switch case,3;
	MSG4_Print ܂c\n!͂Ȃ!!;
switch case,4;
	MSG4_Print cH\ncc!!!!;
switch end;
	CALL DF402/set_VOICE.txt,L_bi_max;//rb`B{ԐⒸ@

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L_O_max2;//rb`B{ԐⒸ@ː@Ogq
XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM02_Win;






// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_2;//RL@XN
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.03, 0.05, 0;//

XFile4_ID 0,true;
Motion_Load DF402/LM_sex02.txt,false,,30;//RL
XFile4_ID 6,true;
Motion_Load DF402/LM_sex02_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//Sound LOAD,DF403B/pis/04b.wav;//ޭ߫
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ@//sXgʉ
	CALL DF402/set_VOICE.txt,L_O_te;//rb`BRLށ@Ogq

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD I,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM02_2_Win;//sQ[W

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_2_Win;//RL̒jtBjbV
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

DF37PAR_ADD 0, 0, 0;
SYASEI `;//`|炾QB
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM02_Win;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_fe01;//tF@XN
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.03, 0.07, 0;//

XFile4_ID 0,true;
Motion_Load DF402/LM_fe01.txt,false,,30;//tF
XFile4_ID 6,true;
Motion_Load DF402/LM_fe01_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//Sound LOAD,DF403B/pis/04b.wav;//ޭ߫
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ@//sXgʉ
	CALL DF402/set_VOICE.txt,L_O_fe;//rb`BtF@Ogq

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD I,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM02_fe01_Win;//sQ[W

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_fe01_Win;//tF̒jtBjbV
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L_bi_fe_max;//rb`BtFⒸ
DF37PAR_ADD 5, 0, 0;
//SYASEI `;//`|炾QB
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM02_Win;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_3;//{ԁBwُ㏸ⒸɃ_[W
FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.15, 0;//邪AobN葁

XFile4_ID 0,true;
Motion_Load DF402/LM_sex03.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_sex03_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//sXgʉ
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ
	CALL DF402/set_VOICE.txt,L_O_sex;//rb`B}@Ogq

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD I,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
//4HS_EOF_ADD Gauge_hukai,100,L_HEVM02_3_Win;//sQ[W
4HS_EOF_ADD Gauge_hukai,100,L_HEVM02_1_Win;//sQ[WBo

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_3_Win;//{Ԃ̒jtBjbV  {cIo͔ėpɂ
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM02_Win;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM02_Win;
XFile4_ID 6,true;	Motion_SetSpeed 0.1;
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H

	MSG_Cls ;
switch rand,4;
	MSG_Print ȂRŗǂ;
	MSG_Print yˁL~C悩łH;
	MSG_Print ܂Vł;
switch case,2;
	MSG_Print ڂcI̎ɖ̂;
	MSG_Print Ă̂ɗ~߂I;
switch case,3;
	MSG_Print 肪Ƃ;
	MSG_Print ȂȂǂ;
	MSG_Print ꂨ炾AƂĂ;
switch case,4;
	MSG_Print HA~̂;
	MSG_Print ق;
switch end;
	Loop_MSG true;

switch @,p_G;//  1,2ʁ@3@4I^N
switch case,0;//gѓdbŌĂ΂ꂽꍇ
	MSG_Print POOO~ɓꂽ;
	LET p_,=,p_,+,1000;
switch case,1;//1,2
	MSG_Print QOOO~ɓꂽ;
	LET p_,=,p_,+,2000;
switch case,2;//1,2
	MSG_Print ROOO~ɓꂽ;
	LET p_,=,p_,+,3000;
switch case,3;//3
	MSG_Print SOOO~ɓꂽ;
	LET p_,=,p_,+,4000;
switch case,4;//4I^N
	MSG_Print POOO~ɓꂽ;
	LET p_,=,p_,+,1000;
switch end;
	MSG_Print ;//G[΍

CALL DF402/set.txt,DIM_Check;//ϐ̐
Loop_MSG true;


DF37PAR_SET ,99,;//GMMȂȂlɕύX
FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ
CALL DF402/set.txt,t_fin;//ⒸEːɔюUtB
GOTO L_HEVM_Ret;




DF37PAR_ADD 0,0,0;
//4HS_EOF_ADD MOUSE_PRESS_L,,;//{^
//4HS_EOF_ADD MOUSE_PowerGaugeMIN,,;//}EX̃Q[WŏɂȂ
//4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ






// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.01, 0, 0.01;//Ԃɉđl
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV001.txt,false,,30;//ǂlsł́H
XFile4_ID 6,true;
Motion_Load DF402/LM_HEV001_man.txt,false,,30;//

4HS_MenuMode 6,;//}EXAłŃANV
//4HS_EOF_ADD MOUSE_PRESS_L,,;//{^
//4HS_EOF_ADD MOUSE_PowerGaugeMIN,,;//}EX̃Q[WŏɂȂ
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,;//}EX̃Q[WőɂȂ
Loop_4_Hscene true;

GOTO L_HEV_Ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +









//-----------------------------------------------------------------------------+
//łƭ
//-----------------------------------------------------------------------------+
* L_HEVM05;//
GOSUB L_HEVM_Set;
CALL DF402/set_VOICE.txt,L_b_;
CALL DF402/set.txt,ADD_g;//e؂ȂZƂ̂g

MSG_Cls ;
switch rand,4;
	MSG_Print ^_Ŕ܂ƎvẮH;
	MSG_Print 邩Ă;
switch case,2;
	MSG_Print mĂĂėł;
switch case,3;
	MSG_Print XĂӂ;
	MSG_Print iĂʖڂ;
switch case,4;
	MSG_Print 匾闧ꂶᖳł;
switch end;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD ĂĂŋ,,3;//
Menu_ADD nUX,,2;//
Menu_ADD ZbNXĂ,,1;//
Menu_ADD ɏănbX,,4;//

Loop_4_menu true;

Goto@ @RetMenu,1,L_HEVM05_1;
Goto@ @RetMenu,2,L_HEVM05_2;
Goto@ @RetMenu,3,L_HEVM05_3;
Goto@ @RetMenu,4,L_HEVM05_4;//RB{ԁB
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM05_1;//ʁB{ԁB
//FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.15, 0;//邪AobN葁

XFile4_ID 0,true;
Motion_Load DF402/LM_HEVM05_1.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVM05_1_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//sXgʉ
	Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ
	CALL DF402/set_VOICE.txt,L__sex;//}@gh

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD niZI,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM05_1_Win;//sQ[WBo

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM05_1_Win;//jtBjbV  (oėpɃX)
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;//䎌
	MSG4_Print RbCŃIH\nȂc;
switch case,2;
	MSG4_Print ߂̂܂܂\nɏoꂿႤ;
switch case,3;
	MSG4_Print ܂c\n!͂Ȃ!!;
switch case,4;
	MSG4_Print cH\ncc!!!!;
switch end;
	CALL DF402/set_VOICE.txt,L__max;//{ԐⒸ@@gh

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L__max2;//{ԐⒸ@ː@gh
XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM05_Win;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM05_2;//69
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.03, 0.02, 0;//

XFile4_ID 0,true;
Motion_Load DF402/LM_HEVM05_2.txt,false,,30;//69
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVM05_2_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//Sound LOAD,DF403B/pis/04b.wav;//ޭ߫
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ@//sXgʉ
	CALL DF402/set_VOICE.txt,L__sex;//}@gh

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD niZI,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM05_Win;//sQ[W

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM05_3;//RLtF
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.03, 0.01, 0;//

XFile4_ID 0,true;
Motion_Load DF402/LM_HEVM05_3.txt,false,,30;//RLtF
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVM05_3_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

//4HS_MenuMode 11;//7B402AҰω
//ł͎񂪃JNJN߂̂Łc
4HS_MenuMode 6,;//}EXAłŃANV

	//Sound LOAD,DF403B/pis/04b.wav;//ޭ߫
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ@//sXgʉ
	CALL DF402/set_VOICE.txt,L__fe;//tF@gh

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD niZI,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM05_Win;//sQ[W

Loop_4_Hscene true;

GOTO L_HEVM_Ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM05_4;//RB{ԁB
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.15, 0;//邪AobN葁

XFile4_ID 0,true;
Motion_Load DF402/LM_HEVM05_4.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVM05_4_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//sXgʉ
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ
	CALL DF402/set_VOICE.txt,L__sex;//}@gh

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD niZI,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM05_1_Win;//sQ[WBo

Loop_4_Hscene true;

GOTO L_HEVM_Ret;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM05_Win;
XFile4_ID 6,true;	Motion_SetSpeed 0.1;
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H

MSG_Cls ;
switch rand,4;
	MSG_Print ߂Ă̂ɂ܂Ŏ́H;
	Loop_MSG true;
	MSG_Print POO~ɓꂽ;
	LET p_,=,p_,+,100;
switch case,2;
	MSG_Print Ir[ɋ̘b;
	MSG_Print ăc͌Ȑ;
	Loop_MSG true;
	MSG_Print ROO~ɓꂽ;
	LET p_,=,p_,+,300;
switch case,3;
	MSG_Print 肪Ƃ;
	MSG_Print ǂ;
	Loop_MSG true;
	MSG_Print POOO~ɓꂽ;
	LET p_,=,p_,+,1000;
switch case,4;
	MSG_Print ͑PӂŏĂ̂;
	MSG_Print ܂ŖSȂāEEE;
	Loop_MSG true;
	MSG_Print TOOO~ɓꂽ;
	LET p_,=,p_,+,5000;
switch end;

CALL DF402/set.txt,DIM_Check;//ϐ̐
Loop_MSG true;

DF37PAR_SET ,99,;//GMMȂȂlɕύX
FPS Set_CharPT,1,,402_NULL,;//161019 DF402 Ob^  ~߂
FPS Set_CharCOM_Deff,1,402MÎ~;//[VOw
XFile4_ID 6,true;
Motion_Load DF402/M_HEVM05_Win_man.txt,false,,30;//
XFile4_ID 0,true;
GOTO L_HEVM_Ret;








//-----------------------------------------------------------------------------+
//r[`̃`Nɐ|ƭBCp
//-----------------------------------------------------------------------------+
* L_HEVM06;//
GOSUB L_HEVM_Set;
CALL DF402/set_VOICE.txt,L_b_;

MSG_Cls ;
switch rand,4;
	MSG_Print NJCCˁIPlHV΂ȂH;
switch case,2;
	MSG_Print ގȂ́HႠ{NƗVڂ;
switch case,3;
	MSG_Print Plŗ́HႠ;
	MSG_Print ͌nBˁ;
switch case,4;
	MSG_Print L~҂ĂłH;
switch end;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD ċzK,,2;//
Menu_ADD ,,1;//
//Menu_ADD nn,,2;//

Loop_4_menu true;

//Goto@ @RetMenu,0,L_HEVM_Ret;//Ȃ

CALL DF402/set.txt,ADD_Cg;//Cł̃{eBAZbNX
LET p_fs,=,p_fs,-,10;
Goto@ @RetMenu,1,L_HEVM06_1;
Goto@ @RetMenu,2,L_HEVM06_2;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM06_1;//
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.15, 0;//邪AobN葁

XFile4_ID 0,true;
Motion_Load DF402/LM_HEVM06_1.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVM06_1_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//sXgʉ
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ
	CALL DF402/set_VOICE.txt,L_C_sex;//}@r[`j`

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD niZI,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM06_1_Win;//sQ[WBo

Loop_4_Hscene true;

GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM06_2;//tFB
FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

DF37PAR_PP2 0.03, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.15, 0;//邪AobN葁

XFile4_ID 0,true;
Motion_Load DF402/LM_HEVM06_2.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVM06_2_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

	//sXgʉ
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ
	CALL DF402/set_VOICE.txt,L_C_fe;//tF@r[`j`

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD niZI,L_HEVM_Ret;

4HS_EOF_ADD FPS_DM,1,L_HEVM_Ret;//FPSŃ_[W󂯂
4HS_EOF_ADD Gauge_kaikan,100,L_HEVM_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM06_Win;//sQ[WBo

Loop_4_Hscene true;

GOTO L_HEVM_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM06_1_Win;//jtBjbV  (oėpɃX)
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;//䎌
	MSG4_Print RbCŃIH\nȂc;
switch case,2;
	MSG4_Print ߂̂܂܂\nɏoꂿႤ;
switch case,3;
	MSG4_Print ܂c\n!͂Ȃ!!;
switch case,4;
	MSG4_Print cH\ncc!!!!;
switch end;
	CALL DF402/set_VOICE.txt,L_C_max;//{ԐⒸ@@r[`j`

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L_C_max2;//{ԐⒸ@ː@r[`j`
XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM06_Win;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM06_Win;//r[`̃`
XFile4_ID 6,true;	Motion_SetSpeed 0.1;
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H

MSG_Cls ;
switch rand,4;
	MSG_Print ܂Vł;
	Loop_MSG true;
switch case,2;
	MSG_Print L~ǂ;
	MSG_Print 肽Ȃ牽łVтɗȂ;
	Loop_MSG true;
switch case,3;
	MSG_Print 肪Ƃ;
	MSG_Print ǂ;
	Loop_MSG true;
switch case,4;
	MSG_Print Ӂ[;
	MSG_Print VȂ܂;
	Loop_MSG true;
switch end;

DF37PAR_SET ,99,;//GMMȂȂlɕύX
FPS Set_CharPT,1,,402_NULL,;//161019 DF402 Ob^  ~߂
FPS Set_CharCOM_Deff,1,402MÎ~;//[VOw
XFile4_ID 6,true;
Motion_Load DF402/M_HEVM05_Win_man.txt,false,,30;//
XFile4_ID 0,true;
GOTO L_HEVM_Ret;







//-----------------------------------------------------------------------------+
//Z̃j[QBڋ  
//-----------------------------------------------------------------------------+
//xbhȊO̗lXȈʒuŃCxg肽̂Ń}bvCxgJȂ̂
//Cxgj[ɂ
* L_HEVM07;
GOSUB L_HEVM_Set;
CALL DF402/set_VOICE.txt,L_b_Z;

//AȂׂɕς
CALL DF402/FPS_Action_char_set.txt,L_SetM_2;//ǔ̎BiǔIj

DF37PAR_GOTO @[p_Zs],t=,`,L_HEVM07_1;
DF37PAR_GOTO @[p_Zs],t=,C,L_HEVM07_2;
DF37PAR_GOTO @[p_Zs],t=,,L_HEVM07_3;
DF37PAR_GOTO @[p_Zs],t=,̕zcŎ,L_HEVM07_4;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_1;//`
	MSG_Cls ;// ;
	CALL DF402/set.txt,MSGj;
switch rand,4;
switch case,2;
	MSG_Print ;
switch case,3;
switch case,4;
	MSG_Print ;
switch end;
	MSG_Print ;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD ȂɂẮH,,0;
Menu_ADD ͌~ߗKv,,1;
Loop_4_menu true;

//FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ
//L[ĥőʖ

Goto@ @RetMenu,0,L_HEVM07_1_0;
Goto@ @RetMenu,1,L_HEVM07_1_1;
Goto@ @RetMenu,2,L_HEVM07_1_2;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_1_0;
MSG_Print Ăˁ[I;
MSG_Print G{̓ǂ݂ˁ[̂IH;
MSG_Print QϑzȁIuXII;
Loop_MSG true;
LET p_Z{,=,p_Z{,-,10;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_1_1;
MSG_Cls ;// ;
MSG_Print ANɂȂ;
MSG_Print EEE΂邳Ȃ;
MSG_Print TOO~ɓꂽ;
Loop_MSG true;
LET p_,=,p_,+,500;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_1_2;
MSG_Print ;
MSG_Print ;
Loop_MSG true;
GOTO L_HEVM_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_2;
	MSG_Cls ;// ;
	CALL DF402/set.txt,MSGj;
switch rand,4;
	MSG_Print ;
switch case,2;
	MSG_Print ;
switch case,3;
	MSG_Print ;
switch case,4;
	MSG_Print ;
switch end;
	MSG_Print AEEECɓ낤ȁEEE;
	
CALL DF402/set.txt,MSG;
MSG_Print EEEH;
MSG_Print iȂŎCɋmĂ񂾂낤Hj;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD VJg,,0;
Menu_ADD ΁H,,1;
Menu_ADD ʖڂ,,2;
Loop_4_menu true;

Goto@ @RetMenu,1,L_HEVM07_2_1;
Goto@ @RetMenu,2,L_HEVM07_2_2;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_2_1;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print ȂقǁEEE̊𗬂ɐZ肽;
MSG_Print ܂Ȃł;
Loop_MSG true;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_2_2;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print ق;
MSG_Print Z񂪓ƓDɔ̕ł񂾂;
Loop_MSG true;
GOTO L_HEVM_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_3;
	MSG_Cls ;// ;
	CALL DF402/set.txt,MSGj;
switch rand,4;
	MSG_Print ̃u͐VEEE;
switch case,2;
	MSG_Print ȃpcEEENɌC;
switch case,3;
	MSG_Print ܂TCY傫Ă邶ᖳ;
	MSG_Print Â̂͋LOɖĂ;
switch case,4;
	MSG_Print JbvTCYEEE܂傫Ȃ̂H;
	MSG_Print ĂȂ΁EEE;
switch end;
	
CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,5;	MSG4_Print ܂RCcEEE;
switch case,2;	MSG4_Print ZEEE;
switch case,3;	MSG4_Print XȂ̂;
switch case,4;	MSG4_Print ̉!!;
switch case,5;	MSG4_Print Rłc;
switch end;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD Ȃt,,0;
Menu_ADD Gȕϑ,,1;
Menu_ADD ,,2;
Menu_ADD ,,3;
Loop_4_menu true;

Goto@ @RetMenu,1,L_HEVM07_3_1;
Goto@ @RetMenu,2,L_HEVM07_3_2;
Goto@ @RetMenu,3,L_HEVM07_3_3;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_3_1;
CALL DF402/set.txt,MSGj;
MSG_Print A炻ɁIH;
MSG_Print AɓĂ;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print očsāII;
Loop_MSG true;

LET p_Z{,=,p_Z{,+,5;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_3_2;
CALL DF402/set.txt,MSG;
MSG_Print ̉񂾂ˁII;
Loop_MSG true;

MSG_Cls ;
CALL DF402/set.txt,MSGj;
MSG_Print ܂mȂjɔĂ̂IH;
MSG_Print AʖڂIIȈ;
MSG_Print ׂɁEEEZ񂪔;
Loop_MSG true;

MSG_Cls ;
MSG_Print ROOO~ɓꂽ;
Loop_MSG true;

LET p_,=,p_,+,3000;
GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_3_3;
XFile4_ID 0,true;
Motion_Load DF402/L_HEVM07_3_3.txt,false,,30;//

CALL DF402/set.txt,MSG;
MSG_Print ЂǂEEEZEEE;
MSG_Print 킽AMĂ̂;
Loop_MSG true;

MSG_Cls ;CALL DF402/set.txt,MSGj;
MSG_Print ŹAI}G̎SzĂ;
MSG_Print AȉtāI;
MSG_Print AZƂĐӔCI;
Loop_MSG true;

LET p_Z{,=,p_Z{,-,50;
GOTO L_HEVM_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_4;
	MSG_Cls ;// ;
	CALL DF402/set.txt,MSGj;
switch rand,4;
	MSG_Print ӂtSItKtK;
switch case,2;
	MSG_Print ͂͂EEE;
switch case,3;
	MSG_Print ̕zcŁEEEACc͂EEE;
switch case,4;
	MSG_Print ڐG肽EEE;
	MSG_Print ł䖝ȂƁEEE;
switch end;
	
CALL DF402/set.txt,MSG;
MSG_Print RCcEEEzႢȂ;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD X[X,,0;
Menu_ADD k,,3;
Menu_ADD ,,1;
Menu_ADD E,,2;
Loop_4_menu true;

Goto@ @RetMenu,1,L_HEVM07_4_1;
Goto@ @RetMenu,2,L_HEVM07_4_2;
Goto@ @RetMenu,3,L_HEVM07_4_3;
GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_4_1;
* L_HEVM07_4_2;
FPS Set_CharIFF,1,1;//IFF@0=BĂxQ[WグȂ

CALL DF402/set.txt,MSG;
MSG_Print ˁEEEI;
Loop_MSG true;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM07_4_3;
CALL DF402/set.txt,MSGj;
MSG_Print AEEEށEEE邵āEEE;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print EEEo邾S;
Loop_MSG true;

MSG_Print PTOO~ɓꂽ;
Loop_MSG true;

LET p_,=,p_,+,1500;
GOTO L_HEVM_Ret;







//-----------------------------------------------------------------------------+
//s_bVB߂܂ꍇƭ
//-----------------------------------------------------------------------------+
* L_HEVM08;
GOSUB L_HEVM_Set;
CALL DF402/set_VOICE.txt,L_b;

FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ

MSG_Cls ;CALL DF402/set.txt,MSGj;//;
switch rand,8;
	MSG_Print ҂ĂIII;
	MSG_Print 𕥂EEE͏Ă;
switch case,2;
	MSG_Print Aɂ͋A҂ĂƑ񂾁II;
	MSG_Print ށEEEȏŎʂ킯ɂ͂Ȃ;
switch case,3;
	MSG_Print ȊiDŕĂI}G񂾂;
	MSG_Print fJCςtėUfāEEEƎII;
switch case,4;
	MSG_Print AƎ肪_PᖳII;
	MSG_Print 񂶂ᖳP`P`Ȃ;
switch case,5;
	MSG_Print ɑiƂƂqɏ₪āII;
switch case,6;
	MSG_Print ȁAłIH{Nm܂;
switch case,7;
	MSG_Print ́HijĂ񂾃A^IH;
	MSG_Print ؋łłHƐlĂ؋;
switch case,8;
	MSG_Print EEEH;
switch end;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD E,,0;
Menu_ADD ,,1;
Menu_ADD x@,,2;
Menu_ADD ,,3;
Loop_4_menu true;

Goto@ @RetMenu,0,L_HEVM08_0;
Goto@ @RetMenu,1,L_HEVM08_1;
Goto@ @RetMenu,2,L_HEVM08_2;
Goto@ @RetMenu,3,L_HEVM08_3;
GOTO L_HEVM_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM08_0;

XFile4_ID 0,true;
Motion_Load DF402/L_HEVM08_0.txt,true,,0;//

MSG_Cls ;CALL DF402/set.txt,MSG;//;
switch rand,7;
	MSG_Print oEEEEEE;
switch case,2;
	MSG_Print S^N͂EEEŒ;
switch case,3;
	MSG_Print X̃S~͔rȂƁEEE;
	MSG_Print ݂Ȃ߂񂶂Ⴄ;
switch case,4;
	MSG_Print ̍̕a͎EEE;
	MSG_Print łт눫}I`ɂȂII;
switch case,5;
	MSG_Print ΂ɋȂEEE΂ɁI;
switch case,6;
	MSG_Print @ɑăIVILI;
switch case,7;
	MSG_Print ͐فIbʃbbtHH[II;
switch end;

Loop_MSG true;

//YIԂƈmœGR
switch rand,3;
	FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ
switch case,2;
	FPS Set_CharPT,1,,402_9,;//DIBĂ
switch case,3;
	FPS Set_CharPT,1,,402_10,;//DIBߐ
switch end;

GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM08_1;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
switch rand,7;
	MSG_Print n̍;
switch case,2;
	MSG_Print JbRCCӂĂ݂I;
switch case,3;
	MSG_Print قĂĂĂǁEEEJłH;
	MSG_Print 玝ẮHb͂ꂩ;
switch case,4;
	MSG_Print łEEE̂ɁEEE;
	MSG_Print ŉłH;
	MSG_Print voċAĕ邳ȂȂȂ̂;
	MSG_Print ł炭łH;
switch case,5;
	MSG_Print tɕ܂Ǌ略ΎƎvĂ܂H;
switch case,6;
	MSG_Print Ai^ozɂĂ͍lĂȂł;
	MSG_Print iƂ͌ĂȂj;
switch case,7;
	MSG_Print ^CEE}lG;
	MSG_Print oIoIӂI;
	MSG_Print ̂͏oȂŁI\͎dāI;
switch end;

Loop_MSG true;

MSG_Cls ;
switch @,p_G;//  1,2ʁ@3@4I^N
switch case,0;//gѓdbŌĂ΂ꂽꍇ
	MSG_Print QOOO~ɓꂽ;
	LET p_,=,p_,+,2000;
switch case,1;//1,2
	MSG_Print SOOO~ɓꂽ;
	LET p_,=,p_,+,4000;
switch case,2;//1,2
	MSG_Print UOOO~ɓꂽ;
	LET p_,=,p_,+,6000;
switch case,3;//3
	MSG_Print WOOO~ɓꂽ;
	LET p_,=,p_,+,8000;
switch case,4;//4I^N
	MSG_Print QOOO~ɓꂽ;
	LET p_,=,p_,+,2000;
switch end;
	MSG_Print ;//G[΍
CALL DF402/set.txt,DIM_Check;//ϐ̐
Loop_MSG true;
GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM08_2;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
switch rand,8;
	MSG_Print Sōς񂾂vȂ˃TcP[;
switch case,2;
	MSG_Print Oɂ͗L邾낤EEEb𕷂ĂEEE;
	MSG_Print ٌm񂪂ȁI;
switch case,3;
	MSG_Print I}ɂĂ݂;
switch case,4;
	MSG_Print _j͂;
	MSG_Print Ai^Ȃ炫ƍٔłĂ;
switch case,5;
	MSG_Print ق̎ԂEEE;
switch case,6;
	MSG_Print h[I|XJ[hII;
	MSG_Print ƍߎ҂Ƀ_CNgA^bNII;
switch case,7;
	MSG_Print TbTƗIǂIJCCS͂ŎII;
	MSG_Print ;
switch case,8;
	MSG_Print Y^CI;
	MSG_Print ܂肳[II̐lŁ[II;
switch end;
Loop_MSG true;

//ʕIԂƈmœGR
switch rand,3;
	FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ
switch case,2;
	FPS Set_CharPT,1,,402_9,;//DIBĂ
switch case,3;
	FPS Set_CharPT,1,,402_10,;//DIBߐ
switch end;

FPS_EF Set_EF_Char2,0,x@0_F,1,-3.0, 1;//ID,oEF,ID,o,
//FPS_EF Set_EF_Char2,0,x@0,1, 2.0, 1;//ID,oEF,ID,o,

GOTO L_HEVM_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM08_3;
MSG_Cls ;CALL DF402/set.txt,MSG;//;

switch rand,5;
	MSG_Print sEEE̋Cς񂤂;
switch case,2;
	MSG_Print sāEEEȂ;
switch case,3;
	MSG_Print ̊Xoĉŕ邹;
	MSG_Print QxƉɂ̖ʂ;
switch case,4;
	MSG_Print 񂾂͌Ă;
switch case,5;
	MSG_Print ꂩ͐SւĐ^ʖڂɐȂ;
	MSG_Print ݂ɂ;
switch end;
Loop_MSG true;
GOTO L_HEVM_Ret;






//-----------------------------------------------------------------------------+
//GLύXB@SȊOŏIƁAvC[\āBč쐬
//-----------------------------------------------------------------------------+
* L_HEVM03;//ڋq̃CxgNGXgB

CALL DF402/FPS_Action_map_set.txt,L_MSG;//}bv̐o
MSG4_Print load character;//VXebZ[WIɈꉞoH

CALL DF402/FPS_Action_map_set.txt,L_MapLoad_EN;//}bv[hEGo
GOTO L_퓬LOOP;








//-----------------------------------------------------------------------------+
//̓Xj[  }bT[WT[rX
//-----------------------------------------------------------------------------+
* L_HEVS01;//̓Xj[
//GOSUB L_HEV_Set;
CALL DF402/FPS_Action_map_set.txt,orMAP_HshopAF_IN1;//(̓X)ďBdCxgNȂ

//Xɓŋqm肳B
RET p_G,=,14;//0O 1 2Z 3 11X 12ڲ߰ 13d 14ϯދq
CALL DF402/FPS_Action_map_set.txt,L_MapLoad_EN;//}bv[hEGo

GOSUB L_HEVS_Set;
FPS Set_CharPoint,0, 0.00, 0.00, 0.00 , 0.001, 0.001, 0.999;
FPS Set_CharPoint,1, 0.00, 0.00, 0.00 , 0.001, 0.001, 0.999;
Mov_View 2.498,1.024,-2.087,-0.7763,-0.1313,0.6165,-0.102,0.991,0.081,0.546;

XFile4_ID 6,true;
Motion_Load DF402/LM_HEVS01_man.txt,true,,0;//
XFile4_ID 0,true;
Motion_Load DF402/LM_HEVS01.txt,true,,0;//

	MSG_Cls ;// ;
switch rand,4;
	MSG_Print qŊȂ;
switch case,2;
	MSG_Print NJCC;
	MSG_Print ɂ肾;
switch case,3;
	MSG_Print A˂܂;
switch case,4;
	MSG_Print TbTƒEŉɐ;
switch end;

CALL DF402/set.txt,;
//CALL DF402/set.txt,;

DF37_SET_CountTime 30;//bw肾悧ڰюw肶Ȃ

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_menu;
CALL DF402/set.txt,ADD_Xg;//Xł̂g

CALL DF402/set.txt,L_menuSet1;
Menu_ADD A,,0;
Menu_ADD RL,,2;
Menu_ADD X}^d,,1;
Menu_ADD X}^R,,4;
Menu_ADD Œ˂,,3;
switch rand,4;	Menu_ADD vbc,,101;
switch case,2;	Menu_ADD r߂,,101;
switch case,3;	Menu_ADD ̂ɔ点,,101;
switch case,4;	Menu_ADD lɂ,,101;
switch end;

Loop_4_menu true;

Goto@ @RetMenu,1,L_HEVS01_1;
Goto@ @RetMenu,2,L_HEVS01_2;
Goto@ @RetMenu,3,L_HEVS01_3;
Goto@ @RetMenu,4,L_HEVS01_4;//X}^BROCh
Goto@ @RetMenu,101,L_HEVS01_101;

CALL DF402/set.txt,;
GOTO L_HEVS_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS_Set;//XȊÓAZƕƭŎg
FPS_AI AI_control,false;//XNvggAIꎞ~߂
//FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ
FPS anime_ParCopy,4;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
//  HCxgɁAFPSanimeްނ̘Aį߂œZ߂ׂŒLq̂
//  gƭ⑼̃CxgFPSްђlXV\l邽
DF37PAR_SETzet 0;//Ⓒɔ\ɂHv
RETURN ;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS_Ret;
CALL DF402/set.txt,DIM_Check;//ϐ̐
FPS anime_ParCopy,3;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
Sound STOP;//߽݉Ȃǂ~߂
Voice CLS_Buffer;//bȂǂ~߂
Loop_4_ft 0,30,1.0;
GOTO L_퓬LOOP;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_1;//X}^d
XFile4_ID 0,true;
Motion_Load DF402/LM_HEVS01_1.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVS01_1_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

DF37PAR_PP2 0.02, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.02, 0.05, 0;//wق͒x͊
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_X_te;//RLށ@}bT[WX

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS01_menu;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS01_Win;//sQ[WBj
4HS_EOF_ADD CountTime,,L_HEVS01_Win;//c莞Ԃ[ɐ

Loop_4_Hscene true;

GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_2;//RL
XFile4_ID 0,true;
Motion_Load DF402/LM_HEVS01_2.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_HEVS01_2_man.txt,false,,30;//

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

DF37PAR_PP2 0.01, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.03, 0;//wق͒x͊
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_X_te;//RLށ@}bT[WX

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS01_menu;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS01_Win;//sQ[WBj
4HS_EOF_ADD CountTime,,L_HEVS01_Win;//c莞Ԃ[ɐ

Loop_4_Hscene true;
GOTO L_HEVS_Ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_3;//R
XFile4_ID 0,true; Motion_Load DF402/LM_HEVS01_3.txt,false,,30;//
XFile4_ID 6,true; Motion_Load DF402/LM_HEVS01_3_man.txt,false,,30;//

XFile4_ID 6,true; 4HS_MouseMode2 4,; XFile4_ID 0,true;//DF402BjAēlœHv//Oɑ(A)ID//ɑΏۂID
DF37PAR_PP2 0.06, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.04, 0.10, 0;//wق͒x͊
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_X_sex;//}@}bT[WX

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS01_menu;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS01_Win;//sQ[WBj
4HS_EOF_ADD CountTime,,L_HEVS01_Win;//c莞Ԃ[ɐ

Loop_4_Hscene true;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_4;//X}^BROCh
XFile4_ID 0,true; Motion_Load DF402/LM_HEVS01_4.txt,false,,30;//
XFile4_ID 6,true; Motion_Load DF402/LM_HEVS01_4_man.txt,false,,30;//

XFile4_ID 6,true; 4HS_MouseMode2 4,; XFile4_ID 0,true;//DF402BjAēlœHv//Oɑ(A)ID//ɑΏۂID
DF37PAR_PP2 0.05, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.04, 0.08, 0;//wق͒x͊
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_X_te;//RLށ@}bT[WX

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS01_menu;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS01_Win;//sQ[WBj
4HS_EOF_ADD CountTime,,L_HEVS01_Win;//c莞Ԃ[ɐ

Loop_4_Hscene true;
GOTO L_HEVS_Ret;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +

MSG_Cls ;// ;
MSG_Print TbTƂI;
MSG_Print Rb`͋q;
MSG_Print Ȃ񂾂̑ԓx;
MSG_Print 炪ĂȂ;
MSG_Print AXĂ;
MSG_Print ObɐȂ;
MSG_Print ČĂ邾;
Loop_MSG true;

GOTO L_HEVS_Ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_101;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;	MSG4_Print ̖O𐰂炷;
switch case,2;	MSG4_Print ゾ;
switch case,3;	MSG4_Print {\͍;
switch case,4;	MSG4_Print aVn;
switch end;

MSG_Cls ;// ;
MSG_Print Ȃ񂾁H낤Ă̂H;
Loop_MSG true;

FPS Set_CharIFF,1,1;//IFF@0=BĂxQ[WグȂ
	CALL DF402/FPS_Action_char_set.txt,L_SetM_10;//DIBߐ
//CALL DF402/FPS_Action_map_set.txt,orMAP_HshopAF_IN1;//(̓X)ďBdCxgNȂ
DF37_SET_CountTime -1;//ӁII[oHƁAw̃kP|

GOTO L_HEVS_Ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS01_Win;
XFile4_ID 6,true;	Motion_SetSpeed 0.1;
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H

	MSG_Cls ;// ;
switch rand,4;
	MSG_Print قA炾;
switch case,2;
	MSG_Print yA肪Ƃ;
switch case,3;
	MSG_Print Ȃ̂ŋ̂H;
	MSG_Print yȎdȁI;
switch case,4;
	MSG_Print ̂߂Ȃ牽ł񂾂;
switch end;

switch par,s;
switch case_d,p<A,30;		MSG_Print POOO~ɓꂽ;	LET p_,=,p_,+,1000;
switch case_d,A<=p<B,30,60;	MSG_Print ROOO~ɓꂽ;	LET p_,=,p_,+,3000;
switch case_d,A<=p<B,60,90;	MSG_Print UOOO~ɓꂽ;	LET p_,=,p_,+,6000;
switch case_d,A<=p,90;		MSG_Print POOOO~ɓꂽ;	LET p_,=,p_,+,10000;
switch end;

CALL DF402/set.txt,DIM_Check;//ϐ̐
Loop_MSG true;

CALL DF402/set.txt,;
DF37_SET_CountTime -1;//c莞Ԃ̉ʕ\̓}CiXw肾悧

DF37PAR_SET ,99,;//GMMȂȂlɕύX
//FPS Set_CharPT,1,,402_6,;//161010 DF402 ČɋĂ
GOTO L_HEVS_Ret;









//-----------------------------------------------------------------------------+
//Z̃j[Bڋ߁@@p_Z@xbh̃j[
//-----------------------------------------------------------------------------+
* L_HEVS02;
GOSUB L_HEVS_Set;

DF37PAR_GOTO @[p_Zs],t<>,Q,L_HEVS02_ELSE1;

CALL DF402/set_VOICE.txt,L_b_Z;

CALL DF402/FPS_Action_char_set.txt,L_SetM_2;//ǔ̎BiǔIj
DF37PAR_GOTO @[p_Z{],>=,100,L_HEVS02_MAX;
RET p_Zs,=,ǔ;


XFile4_ID 6,true;
Motion_Load DF402/M_HEVS02_1_man.txt,false,,30;//
XFile4_ID 0,true;

	MSG_Cls ;// ;
	CALL DF402/set.txt,MSGj;
switch rand,5;
	MSG_Print Z񂾂;
switch case,2;
	MSG_Print ɓĂȃuXI;
switch case,3;
	MSG_Print ȁAĂȂ;
	MSG_Print ႢĂ񂶂ˁ[ϑz;
switch case,4;
	MSG_Print D܂I݂ȕɉ̌pł傤H;
switch case,5;
	CALL DF402/set.txt,MSG;
	MSG_Print ƃRb`Ęb;
	CALL DF402/set.txt,MSGj;
	MSG_Print I}GȂEEE;
switch end;
switch @,p_Z~;
switch case_d,A<=p,5;
	MSG_Print iĂEEEj;
switch end;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD ȂłȂ,,0;
Menu_ADD ,,1;
Menu_ADD Ⴄ,,3;

Menu_ADD IbpCĂ,,4;
switch @,p_Z~;
//switch case_d,A<=p,5;	Menu_ADD Ă,,101;
//switch case_d,A<=p,30;	Menu_ADD IJY,,102;
//switch case_d,A<=p,50;	Menu_ADD XLVbv,,103;
switch case_d,A<=p,5;	Menu_ADD ,,101;
switch case_d,A<=p,15;	Menu_ADD Ҋ,,102;
//switch case_d,A<=p,20;	Menu_ADD 1000LX,,201;
switch case_d,A<=p,60;	Menu_ADD ォ,,201;
switch case_d,A<=p,70;	Menu_ADD ,,202;
switch case_d,A<=p,80;	Menu_ADD ,,203;
switch end;


Menu_ADD 肢c,,2;
Menu_ADD LC,,2;
Menu_ADD ,,2;

Loop_4_menu true;

Goto@ @RetMenu,0,L_HEVS_Ret;
Goto@ @RetMenu,1,L_HEVS02_1;
Goto@ @RetMenu,2,L_HEVS02_2;
Goto@ @RetMenu,3,L_HEVS02_3;
Goto@ @RetMenu,4,L_HEVS02_4;

Goto@ @RetMenu,101,L_HEVS02_101;//
Goto@ @RetMenu,102,L_HEVS02_102;

CALL DF402/set.txt,ADD_Zg;//ZƂ̂g

Goto@ @RetMenu,201,L_HEVS02_201;//{ԌnBib
Goto@ @RetMenu,202,L_HEVS02_202;//{ԌnB
Goto@ @RetMenu,203,L_HEVS02_203;//{ԌnB
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_ELSE1;//QɋȂꍇ͔肵Ȃ
GOTO L_퓬LOOP;
//GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_MAX;
MSG_Cls ;// ;
MSG_Print EI;
Loop_MSG true;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_1;

MSG_Cls ;// ;
MSG_Print Aꂳɂ͌ȂI;
MSG_Print TOO~ɓꂽ;
Loop_MSG true;

LET p_,=,p_,+,500;
LET p_Z{,=,p_Z{,+,1;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_2;

MSG_Cls ;// ;
MSG_Print OIے肷̂EEE;
MSG_Print ÓEEEȂ;
Loop_MSG true;

LET p_Z{,=,p_Z{,+,3;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3;
RAND@ 0,6;// 0 1 
RET p_A1,=,@RAND;
Select@ p_A1,GOTO,L_HEVS02_3_1,L_HEVS02_3_2,L_HEVS02_3_3,L_HEVS02_3_4
,L_HEVS02_3_5,L_HEVS02_3_6;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3_1;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print Z̎ĂCl`;
MSG_Print lbgŔ;
MSG_Print I[NVłSOOO~ɂȂ;
MSG_Print Z񂪏ЉA鎞ׂ̈;
MSG_Print ʌȂ悤ɎaĂĂˁI;
Loop_MSG true;
LET p_Z{,=,p_Z{,+,30;
LET p_,=,p_,+,4000;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3_2;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print Z̎];
MSG_Print lbgŔĂ;
//MSG_Print PTɂȂ;
MSG_Print TɂȂ;
MSG_Print _{[ɓȂčĂ;
MSG_Print I[NVŔ炱̏ZɑĂĂ;
Loop_MSG true;

////MSG_Print v;
//MSG_Print ςɃI[łR~;
//MSG_Print Vĩ}EeoCNĂ;
//MSG_Print TXyVtĂzIňHւˁI;
//MSG_Print Vm̂PWiϑIȂɃMAgȂˁH;
//MSG_Print z͎萔ƂĎႤ;
MSG_Print Ƀ}EeoCNĂ;
MSG_Print TXyVtĂzIňHւˁI;
MSG_Print Vm̂PWiϑIȂɃMAgȂˁH;
Loop_MSG true;
LET p_Z{,=,p_Z{,+,30;
//LET p_,=,p_,+,120000;
LET p_,=,p_,+,50000;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3_3;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print Z̃JĂ;
MSG_Print lbgłTɂȂ;
MSG_Print 邩Sz;
MSG_Print ̉l̔Ȃn͉ɂł̂;
Loop_MSG true;

MSG_Print Ȃ̃fJďdĎז;
//MSG_Print Əč\ȃJ݂Ă;
MSG_Print Əč\ȃJ𔃂Ă;
MSG_Print ^łȂƂRO{Y[YIiB̂I;
//MSG_Print ROނ̃J[tB^[ƖLxȕ␳[h;
//MSG_Print ΂̕ǂ;
MSG_Print ROނ̃J[tB^[ƖLxȕ␳[hڂ;
Loop_MSG true;
LET p_Z{,=,p_Z{,+,30;
LET p_,=,p_,+,50000;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3_4;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print Z̉GAK;
MSG_Print lbgŔ낤Ǝv;
MSG_Print KᔽƂłP~ɂȂȂ;
MSG_Print dȂRȂS~Ɏ̂Ă;
MSG_Print ^V̎ԒĂˁIPŗǂ;
Loop_MSG true;
LET p_Z{,=,p_Z{,+,30;
LET p_,=,p_,+,10000;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3_5;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print ÃAJEg͑ÕpX[hჍOCłȂ;
MSG_Print ꎮ݂łqlsƂ;
MSG_Print Q[΂肵ĂʖڂH;
//MSG_Print SłTOOO~ɂȂ;
//MSG_Print ^Ṽ|Cgɂ;
MSG_Print SłTOOO~ɂȂႤ;
Loop_MSG true;
LET p_Z{,=,p_Z{,+,30;
LET p_,=,p_,+,5000;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_3_6;
MSG_Cls ;CALL DF402/set.txt,MSG;//;
MSG_Print Z̓AlbgɏグĐ;
MSG_Print LKb|K|;
MSG_Print łQOOO~U荞܂ꂽI^V̌;
MSG_Print lbgŉ҂ȂĂZăX[p[ACh;
Loop_MSG true;
LET p_Z{,=,p_Z{,+,30;
LET p_,=,p_,+,2000;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_4;
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS02_4.txt,false,,30;

CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;	MSG4_Print ςĂł\nłCɐ́H;
switch case,2;	MSG4_Print ǂẮH;
switch case,3;	MSG4_Print g̊댯\n񂾂;
switch case,4;	MSG4_Print 炵ڂ\nȂł;
switch end;

	MSG_Cls ;// ;
switch rand,4;
	MSG_Print ႢȂI;
	MSG_Print ꂪI}G݂ȁEEEII;
switch case,2;
	MSG_Print Ƃ̒āEEE;
	MSG_Print ȊiDŌtĂ񂾂II;
switch case,3;
	MSG_Print ݁A݂Ăˁ[II;
	MSG_Print ӎߏȂ񂶂ˁ[́IH;
switch case,4;
	MSG_Print ꂽȂȂ畁ʂ̊iD;
	MSG_Print ̘IoII;
switch end;
Loop_MSG true;

LET p_Z~,=,p_Z~,+,10;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_101;//KUĒ
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS02_101.txt,false,,30;

MSG_Cls ;// ;
MSG_Print ȔX݂ɂmUāEEE;
MSG_Print AUĂ̂EEEH;
MSG_Print ʖڂIςȂ΁EEE;
Loop_MSG true;

LET p_Z~,=,p_Z~,+,15;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_102;//EJr
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS02_102.txt,false,,30;

MSG_Cls ;// ;
MSG_Print ȂɌҊԂt;
MSG_Print Ȃ̂肾EEE;
MSG_Print ́A]ł̂H;
Loop_MSG true;

LET p_Z~,=,p_Z~,+,20;
GOTO L_HEVS_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_201;//{ԁE

MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print ÎȂIII͂Ô`slˁ[񂾂I;
MSG_Print ɁEEE;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print ܐ炭ꂽEEEZɂȂEEEVeAǂH;
CALL DF402/set.txt,MSGj;
MSG_Print AXāEEEH;
CALL DF402/set.txt,MSG;
MSG_Print io邩Ďvr[ɑԓxj;
MSG_Print ZĒPEEE;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS02_201_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS02_201.txt,false,,30;

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.02, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.06,  0;//

	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_LOVEZ_sex;//ӁB{ԗމ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS02_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_202;//{ԁE
MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print ĂEEEȂEEEH;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print 炨oĂLCȐlƂ́EEEȂH;
MSG_Print Z񂾂炾HZׂ̈Ďv;
MSG_Print ʂȐlEEETOOO~ɊĂ񂾂;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS02_202_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS02_202.txt,false,,30;

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.02, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.06,  0;//
	
	CALL DF402/set_VOICE.txt,L_LOVEZ_sex;//ӁB{ԗމ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS02_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_203;//{ԁE
CALL DF402/set.txt,MSG;

MSG_Cls ;// ;
MSG_Print ZZbNXłH;
MSG_Print ̂܂܂ꐶƎv;
MSG_Print TOOO~ꂽ̌ĂĂCCǁEEE;
MSG_Print ǂH;
Loop_MSG true;

MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print AEEEnɂȁEEE;
MSG_Print TOOO~ȁA{ȁI;
MSG_Print ˂܂;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS02_203_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS02_203.txt,false,,30;

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.02, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.06,  0;//
	
	CALL DF402/set_VOICE.txt,L_LOVEZ_sex;//ӁB{ԗމ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS02_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS02_Win;//Z̐Ⓒ
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;	MSG4_Print IH\n}Ɍ;
switch case,2;	MSG4_Print \n傫;
switch case,3;	MSG4_Print ܂;
switch case,4;	MSG4_Print cH\ncc!!!!;
switch end;
	CALL DF402/set_VOICE.txt,L_LOVEZ_max;//ӁB{ԐⒸ

MSG_Cls ;
MSG_Print ȂEEEoĂEEE;
MSG_Print RHȂEEE;

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L_LOVEZ_max2;//ӁB{ԐⒸ
XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

LET p_,=,p_,+,5000;
LET p_Z~,=,0,+,0;
CALL DF402/set.txt,DIM_Check;//ϐ̐
DF37PAR_SET ,99,;//GMMȂȂlɕύX
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +



MSG_Print ŃVRVRĂċȂ́H;
MSG_Print ʍDȐlƂXeLȃRg̔Ȃ̂;
MSG_Print ZĎS߂ˁEEE;
MSG_Print `ĂHQOOO~ŁI;











//-----------------------------------------------------------------------------+
//j[
//-----------------------------------------------------------------------------+
* L_HEVS03;
GOSUB L_HEVS_Set;
CALL DF402/set_VOICE.txt,L_b;

DF37PAR_GOTO @[p_Os],t=,,L_HEVS03b;

	MSG_Cls ;// ;
//MSG_Print EEE;
switch rand,4;
	MSG_Print ȁAObȂ;
switch case,2;
	MSG_Print Ă͂O̖;
switch case,3;
	MSG_Print L牽łȂ;
switch case,4;
	MSG_Print wZ̐搶SzĂ;
switch end;
GOSUB L_HEVS03_msg1;//fsɉbZ[Wω
GOTO L_HEVS03c;

* L_HEVS03b;
	MSG_Cls ;// ;
switch rand,3;
	MSG_Print ȁAȂ񂾁EEECɓĂ̂;
switch case,2;
	MSG_Print HEEEI}Ĝ;
	MSG_Print Z񂪓Ă̂Ǝv;
switch case,3;
	MSG_Print Cŏ̂͂킩邪;
	MSG_Print ́EEEȂ񂾁EEE;
	MSG_Print qȂ񂾂;
switch end;

* L_HEVS03c;
CALL DF402/set.txt,L_menuSet1;
Menu_ADD ȂłȂ,,0;
Menu_ADD ,,1;
Menu_ADD dbԍ,,5;
Menu_ADD ގł,,2;
switch @,p_Os;
switch case_t,=,;
Menu_ADD ꂳ݂YɐH,,3;
Menu_ADD ̋łH,,4;
switch end;

switch @,p_;
//switch case_d,A<=p,1;	Menu_ADD Gb`,,101;//b
//switch case_d,A<=p,2;	Menu_ADD ,,102;
//switch case_d,A<=p,3;	Menu_ADD Ȃ܂͂,,103;
switch case_d,A<=p,1;	Menu_ADD 𝆂,,102;//𝆂
switch case_d,A<=p,5;	Menu_ADD ŕd,,103;//ŕd
switch case_d,A<=p,10;	Menu_ADD Gb`,,101;//{ԂP
switch case_d,A<=p,15;	Menu_ADD Ȃ܂͂,,104;//{ԂQ
switch end;

Loop_4_menu true;

Goto@ @RetMenu,0,L_HEVS_Ret;
Goto@ @RetMenu,1,L_HEVS03_1;
Goto@ @RetMenu,2,L_HEVS03_2;
Goto@ @RetMenu,3,L_HEVS03_3;
Goto@ @RetMenu,4,L_HEVS03_4;
Goto@ @RetMenu,5,L_HEVS03_5;

CALL DF402/set.txt,ADD_g;//Ƃ̂g
Goto@ @RetMenu,101,L_HEVS03_101;//b
Goto@ @RetMenu,102,L_HEVS03_102;
Goto@ @RetMenu,103,L_HEVS03_103;
Goto@ @RetMenu,104,L_HEVS03_104;
GOTO L_HEVS_Ret;



* L_HEVS03_msg1;//fsɉbZ[Wω
	//MSG_Cls ; ;
switch @,p_fs;
switch case_d,A<p<=B,-9999,0;
	MSG_Print EEE;
switch case_d,A<p<=B,0,20;
	MSG_Print O͕ςĂ܂ȁEEE܂ŕʐl̗l;
switch case_d,A<p<=B,20,50;
	MSG_Print L̂HȑÔOȂEEE;
switch case_d,A<p<=B,50,70;
	MSG_Print ĂȂH;
switch case_d,A<p<=B,70,90;
	MSG_Print ŋߐSzȂ񂾁EEE;
switch case_d,A<p<=B,90,990;
	MSG_Print O͕̖̎;
switch end;
RETURN ;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_1;

MSG_Cls ;// ;
MSG_Print ܂Ȃ̂;
MSG_Print ;
MSG_Print POOO~ɓꂽ;
Loop_MSG true;

LET p_,=,p_,+,1000;
LET p_fs,=,p_fs,-,5;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_2;
MSG_Cls ;// ;
MSG_Print OACcƓ̂;
MSG_Print EEE;
MSG_Print ɍsȂ;
MSG_Print ͂oĂ邤ɁEEE;
Loop_MSG true;

FPS Set_CharIFF,1,1;//IFF@0=BĂxQ[WグȂ
CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
MSG4_Print ˁc!!;
LET p_fs,=,p_fs,-,3;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_3;
CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
MSG4_Print \nLc;

MSG_Cls ;// ;
MSG_Print ꂳɎċ̐Fۂ;
MSG_Print EEEꂳ񂪋AĂ݂;
MSG_Print EEE䖝Ă;
Loop_MSG true;

LET p_,=,p_,+,1;
GOTO L_HEVS_Ret;

//iK`j܁`
//sIꂳ񂪖{ɋAĂIAEII

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_4;
MSG_Cls ;// ;
MSG_Print e炩̂͂߂Ȃ;
Loop_MSG true;
LET p_,=,p_,-,1;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_5;
MSG_Cls ;// ;
MSG_Print łėȂ;
Loop_MSG true;
CALL DF402/set.txt,ADDkeyM_̔ԍ;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_101;//{
MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print ĂEEERb`ɂ;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print ƂEEEH;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS03_101_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS03_101.txt,false,,30;

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.02, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.06,  0;//
LET p_,=,p_,+,8;
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_LOVE_sex;//ӁB{ԗމ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS03_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_Win;//̐Ⓒ
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;	MSG4_Print IH\n}Ɍ;
switch case,2;	MSG4_Print \n傫;
switch case,3;	MSG4_Print ܂;
switch case,4;	MSG4_Print cH\ncc!!!!;
switch end;
	CALL DF402/set_VOICE.txt,L_LOVE_max;//ӁB{ԐⒸ

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L_LOVE_max2;//ӁB{ԐⒸ@ː
XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

CALL DF402/set.txt,DIM_Check;//ϐ̐
DF37PAR_SET ,99,;//GMMȂȂlɕύX



XFile4_ID 6,true;
Motion_Load DF402/L_HEVS03_aft_man.txt,false,,30;//
XFile4_ID 0,true;

CALL DF402/set.txt,MSG;
switch rand,4;
	MSG_Print REEEŏóIH;
switch case,2;
	MSG_Print AIH;
switch case,3;
	MSG_Print ̐Ԃ񂪏oႤEEE;
switch case,4;
	MSG_Print IȂŁEEEII;
switch end;

CALL DF402/set.txt,MSGj;
	MSG_Cls ;// ;
switch rand,4;
	MSG_Print oƂȁEEEAO̎ꐶ厖ɂ邩;
switch case,2;
	MSG_Print y݂ȁBƑ;
	MSG_Print Oq~ĂH;
switch case,3;
	MSG_Print ͉ƑΎ邩;
	MSG_Print ǂɂsȂ;
switch case,4;
	MSG_Print Qlŕ炷ɂ͂̉Ƃ͍L;
	MSG_Print K͎qɂȂ;
switch end;

Loop_MSG true;

GOTO L_HEVS_Ret;










// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_102;//𝆂
MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print 炢ǂᖳ;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print Ȃ̕ςEEE;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

//Motion_Load DF402/L_HEVS03_102_man.txt,false,,30;//
//Motion_Load DF402/L_HEVS03_102.txt,false,,30;//pC~

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS03_102_2_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS03_102_2.txt,false,,30;//pC~

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.01, 0.00,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.00,  0;//
LET p_,=,p_,+,2;
	
	CALL DF402/set_VOICE.txt,L_re_hit;//QB^b`@EKEȂ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS03_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_103;//tF
MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print p鎖Ȃᖳ;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print ƂEEEH;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS03_103_1_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS03_103_1.txt,false,,30;//ׂɍ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_Menu1_ADD ŕd,L_HEVS03_103_2;

Loop_4_Hscene true;
GOTO L_HEVS_Ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_103_2;//tF
MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print ̃cĂ;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print Ȃ̂̂;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS03_103_2_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS03_103_2.txt,false,,30;//ɍătF

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.02, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.06,  0;//
LET p_,=,p_,+,4;

	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L__fe;//rb`BtF@

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS03_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +






// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS03_104;//{ԂQ@Ζʍ
MSG_Cls ;// ;
CALL DF402/set.txt,MSGj;
MSG_Print ĂEEERb`ɂ;
Loop_MSG true;

CALL DF402/set.txt,MSG;
MSG_Print ƂEEEH;
Loop_MSG true;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS03_104_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS03_104.txt,false,,30;//ΖʍʁH

XFile4_ID 6,true;//Oɑ(A)IDɕς
4HS_MouseMode2 4,;//DF402BjAēlœHv
XFile4_ID 0,true;//ɑΏۂIDɖ߂

4HS_MenuMode 11;//7B402AҰω

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0.02, 0.02,  0;//Ԃɉđl
DF37PAR_PGP    0, 0.06,  0;//
LET p_,=,p_,+,8;
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L_LOVE_sex;//ӁB{ԗމ

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD ,L_HEVS_Ret;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVS03_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
















//-----------------------------------------------------------------------------+
//̏N
//-----------------------------------------------------------------------------+
* L_HEVS04;
GOSUB L_HEVS_Set;
CALL DF402/set_VOICE.txt,L_b;

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS04_1_man.txt,false,,30;//
XFile4_ID 0,true;

	MSG_Cls ;// ;
switch rand,10;
	MSG_Print `WIĐ_܁II;
switch case,2;
	MSG_Print oAIbpCĂH;
switch case,3;
	MSG_Print {N͉ĂȂ;
switch case,4;
	MSG_Print Ȃ;
switch case,5;
	MSG_Print pHIoco;
switch case,6;
	MSG_Print qꂽȂo̓hbCbႦ;
switch case,7;
	MSG_Print owVcVȂ́H;
switch case,8;
	MSG_Print AEȂŁII;
	MSG_Print ł邩;
switch case,9;
	MSG_Print ȏNɉpH;
switch case,10;
	MSG_Print Ao͈lȂˁH;
switch end;

CALL DF402/set.txt,L_menuSet1;
Menu_ADD ȂłȂ,,0;
Menu_ADD {NcЂƂH,,1;
Menu_ADD WWĂł,,1;
Menu_ADD IbpCG点Ă,,1;
Menu_ADD CCȂH,,1;
Menu_ADD Rb`ɂ,,1;
Menu_ADD |,,1;
Loop_4_menu true;

Goto@ @RetMenu,0,L_HEVS_Ret;

FPS Set_CharPoint,0,Char,1;//0l1j̈ʒuɑ
Goto@ @RetMenu,1,L_HEVS04_1;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS04_1;
CALL DF402/set.txt,ADD_g;//ZbNX
LET p_fs,=,p_fs,-,60;

XFile4_ID 6,true;
Motion_Load DF402/L_HEVS04_1_1_man.txt,false,,30;//
XFile4_ID 0,true;
Motion_Load DF402/L_HEVS04_1_3.txt,false,,30;//RL


CALL DF402/set.txt,L_menuSet1;
Menu_ADD ͂I,,0;
Menu_ADD ƃCCRg,,1;
Menu_ADD tF,,2;
Menu_ADD Ŋy,,3;
Loop_4_menu true;

Goto@ @RetMenu,1,L_HEVS04_2;
Goto@ @RetMenu,2,L_HEVS04_3;
Goto@ @RetMenu,3,L_HEVS04_4;//ōU
GOTO L_HEVS04_aft;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS04_2;//RL
XFile4_ID 0,true; Motion_Load DF402/LM_HEVS04_2.txt,false,,30;//
XFile4_ID 6,true; Motion_Load DF402/LM_HEVS04_2_man.txt,false,,30;//

XFile4_ID 6,true; 4HS_MouseMode2 4,; XFile4_ID 0,true;//DF402BjAēlœHv//Oɑ(A)ID//ɑΏۂID
DF37PAR_PP2 0.05, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.04, 0.08, 0;//wق͒x͊
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L__te;//rb`BRL

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS04_1;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM04_1_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS04_3;//tFH
XFile4_ID 0,true; Motion_Load DF402/L_HEVS04_1_2.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/L_HEVS04_1_1_man.txt,false,,30;//

XFile4_ID 6,true; 4HS_MouseMode2 4,; XFile4_ID 0,true;//DF402BjAēlœHv//Oɑ(A)ID//ɑΏۂID
DF37PAR_PP2 0.05, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.04, 0.08, 0;//wق͒x͊
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L__fe;//rb`BtF@

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS04_1;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM04_1_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS04_4;//ōU
XFile4_ID 0,true; Motion_Load DF402/L_HEVS04_4.txt,false,,30;//
XFile4_ID 6,true; Motion_Load DF402/L_HEVS04_4_man.txt,false,,30;//

XFile4_ID 6,true; 4HS_MouseMode2 4,; XFile4_ID 0,true;//DF402BjAēlœHv//Oɑ(A)ID//ɑΏۂID
DF37PAR_PP2 0.02, 0, 0;//Ԃɉđl
DF37PAR_PGP -0.01, 0.10, 0;//
4HS_MenuMode 11;//7B402AҰω
	
	//Sound LOAD,DF403B/pis/03b.wav;//ޭޫ H
	//Sound PLAY,false,1,10;//par2=1߽ݘA,par3=ڰѐ //sXgʉ
	CALL DF402/set_VOICE.txt,L__sex;//rb`B}@

4HS_EOF_CLS ALL;//EOFSăZbg
Menu_CLS Menu;
4HS_Menu1_ADD R[XύX,L_HEVS04_1;
4HS_EOF_ADD Gauge_kaikan,100,L_HEVS_Ret;//Q[Wwl𒴂
4HS_EOF_ADD Gauge_hukai,100,L_HEVM04_1_Win;//sQ[WBj

Loop_4_Hscene true;
GOTO L_HEVS_Ret;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM04_1_Win;//̒jtBjbV  (oėpɃX)
DF37PAR_PP2 0, 0, 0;//Ԃɉđl
DF37PAR_PGP 0, 0, 0;//
Menu_CLS Menu;

	CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,4;//䎌
	MSG4_Print ĉ܂܂c\nł;
switch case,2;
	MSG4_Print \n҂[Ă;
switch case,3;
	MSG4_Print ܂c\nː́H;
switch case,4;
	MSG4_Print v\nSoȂ;
switch end;
	CALL DF402/set_VOICE.txt,L__max;//rb`B{ԐⒸ@@

XFile4_ID 6,true;	Motion_SetSpeed 3.0;
XFile4_ID 0,true;	Motion_SetSpeed 3.0;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

	CALL DF402/set_VOICE.txt,L__max2;//rb`B{ԐⒸ@ː@
XFile4_ID 6,true;	Motion_SetSpeed 0.1;//o鎞͂
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
DF37PAR_ADD 10, 0, 0;
SYASEI S2;//}ӂ畠Ɋ|āB`|o
4HS_EOF_CLS ALL;//EOFSăZbg
4HS_EOF_ADD FlameTime,300,;//gV[̃[vJñt[
Loop_4_Hscene true;

GOTO L_HEVM04_Win;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVM04_Win;//̎
XFile4_ID 6,true;	Motion_SetSpeed 0.1;
XFile4_ID 0,true;	Motion_SetSpeed 0.1;
4HS_MenuMode 0,;
4HS_MouseMode2 0,;//j̓Ɨ̉H

MSG_Cls ;
switch rand,4;
	MSG_Print EEE{NȂ̏߂;
	Loop_MSG true;
switch case,2;
	MSG_Print ͂͂EEE˂EEE;
	MSG_Print ˂EEE;
	Loop_MSG true;
switch case,3;
	MSG_Print 񂿂񂪁EEEEEE;
	Loop_MSG true;
switch case,4;
	MSG_Print EEEłEEE;
	MSG_Print ߂Ȃ;
	Loop_MSG true;
switch end;

DF37PAR_SET ,99,;//GMMȂȂlɕύX
FPS Set_CharPT,1,,402_NULL,;//161019 DF402 Ob^  ~߂
FPS Set_CharCOM_Deff,1,402MÎ~;//[VOw

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_HEVS04_aft;
XFile4_ID 6,true;
Motion_Load DF402/L_HEVS04_aft_man.txt,false,,30;//
XFile4_ID 0,true;
GOTO L_HEVS_Ret;











//-----------------------------------------------------------------------------+
* L_EV001;

MSG_Cls ;
//G_Print ;
MSG_Print Cxg̎;
MSG_Print t@C̕ɘACxg;
MSG_Print ;
Loop_MSG true;



//CxgŒjLύXeXg
XFile4_ID 6,true;
SetCD_csDir 6,,6\EMDF40_CPTR_M2B1_B11;
CALL _setup.txt;
SetCD_csDirRe 6,,6\EMDF40_CPTR_M2B1_B11;
XFile4_MotionID 6,6;//C[7̃f̓[V0œ


XFile4_ID 6,true;
XFile4_Bone_EditPoseLimit DF40_GM4_boneCNV.txt;//DF37̒jfDF40ɺް
XFile4_ID 0,true;

//XFile4_MotionID 6,6;//KIDƎQӰID
//XFile4_MotionID 7,6;//101128 KIDƎQӰID
//CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_matiA3_IN1;//wrK

GOTO L_퓬LOOP;




FPS Set_CharID,1;

XFile4_MotionID 6,6;//KIDƎQӰID
XFile4_MotionID 7,6;//101128 KIDƎQӰID
FPS Set_CharModelID,,6;
FPS Set_CharModelID,,7;//101128 Q[Lƃf̌т
FPS Set_CharMotionID,,6;

FPS Set_CharID,END;


CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_matiA3_IN1;//wrK

GOTO L_퓬LOOP;





FPS Save;




//-----------------------------------------------------------------------------+
//j[Bgђ[BPC^C
//-----------------------------------------------------------------------------+
* L_FPSmenu;
Load_FG_SiriteFile DF402/FPSmenu_FG01.png;
//Load_FG_SiriteFile DF402/FPSmenu_FG02.png;

//CALL DF402/set.txt,L_I;//fobNB̽ăt@CēǍ
Menu_INI ;//j[̐ݒNA
Menu_SetPos 30,140;
Menu_Sprite DF402/top_menu_2.png;
//Menu_SetType 0,120,15,16;//Ae
Menu_SetType 1,120,15,16;//t

FPS anime_ParCopy,4;//DF402Bcl_anime  p_FPS  //animeNXFPSҰA
//QƂ̂݁BRR̓Cł͖AgƭɈႤ񂪏ôsRȂ̂

MSG_Cls ;//ÔĉŃNA
	//Loop_MSG true;//bZ[W̃G[΍fobN

	//bZ[W̎
	//CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
	//MSG4_Print RbCŃIH\nȂc;

* L_FPSmenu_0;
CALL DF402/set.txt,DIM_Check;//ϐ̐

Menu_CLS Menu;
//Menu_ADD I,,0;
CALL DF402/set.txt,L_PAR_PRINT4;//gт̃gbvj[Ɏԕ\
Menu_ADD @[p_\],,0;//Ij[ɎԂt

Menu_ADD gѓdb,,1;
Menu_ADD gѓdb2,,9;
//Menu_ADD ,,2;//Iɂ̓Z[u̓Z[u|CgɁH
//Menu_ADD ۰,,3;//[h͉ło
Menu_ADD |[Y,,4;
//Menu_ADD ,,5;//j[V̎
Menu_ADD ̃|[Y,,5;//j[V̎
//Menu_ADD d\,,7;
Menu_ADD \,,8;//debug
Menu_ADD s,,10;
Menu_ADD @\,,13;

//Menu_ADD p[^,,6;//Xy[XȂ̂Łőp鎖(b)
CALL DF402/set.txt,L_PAR_PRINT2;//gт̃gbvj[Ƀp[^̏k\
Menu_ADD @[p_\],,6;
CALL DF402/set.txt,L_PAR_PRINT3;//gт̃gbvj[ɏ\
Menu_ADD @[p_\],,6;
//CALL DF402/set.txt,L_PAR_PRINT4;//gт̃gbvj[Ɏԕ\
//Menu_ADD @[p_\],,6;

Loop_4_menu true;

//4HS_EOF_ADD MOUSE_PRESS_S,,;//{^
//Loop_4_Hscene true;

Goto@ @RetMenu,1,L_FPSmenu_1;
Goto@ @RetMenu,2,L_FPSmenu_2;
Goto@ @RetMenu,3,L_FPSmenu_3;
Goto@ @RetMenu,4,L_FPSmenu_4;
Goto@ @RetMenu,5,L_FPSmenu_5;
Goto@ @RetMenu,6,L_FPSmenu_6;
Goto@ @RetMenu,7,L_FPSmenu_7;
Goto@ @RetMenu,8,L_FPSmenu_8;
Goto@ @RetMenu,9,L_FPSmenu_9;
Goto@ @RetMenu,10,L_FPSmenu_10;
Goto@ @RetMenu,13,L_FPSmenu_13;

GOTO L_FPSmenu_ret;



MSG_Cls ;
//G_Print ;
MSG_Print j[J;
MSG_Print ;
//Loop_MSG true;

switch @,$FPS_SPAN(0)(1);
switch case_d,p<A,2.5;
	RET p_SPAN_ok,=,1;
	MSG_Print ߂ɋ;
switch case_d,A<=p,2.5;
	RET p_SPAN_ok,=,0;
	MSG_Print ;
switch end;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_ret;
Menu_CLS Menu;//j[BCxgłgV[ɓꍇ̑΍
CALL DF402/set.txt,DIM_Check;//ϐ̐

MapBool ,,,false;//FG
XFile4_ID 0,true;
FPS_AI AI_control,true;//XNvggAIꎞ~߂
Loop_4_ft 0,30,1.0;
GOTO L_퓬LOOP;


//-----------------------------------------------------------------------------+
//j[Bgт̃gbvɓȂj[̂Qy[WځB
//-----------------------------------------------------------------------------+
* L_FPSmenu_13;

Menu_CLS Menu;
//Menu_ADD I,,0;
CALL DF402/set.txt,L_PAR_PRINT4;//gт̃gbvj[Ɏԕ\
Menu_ADD @[p_\],,0;//Ij[ɎԂt

Menu_ADD gbv֖߂,,14;
Menu_ADD |Cg,,11;
Menu_ADD [,,12;
Menu_ADD }bv,,15;
Menu_ADD i,,16;
switch @,p_BM;
switch case_t,key,y;
	Menu_ADD y,,17;
switch end;
Menu_ADD ,,18;//eNET,,18;

Loop_4_menu true;

Goto@ @RetMenu,14,L_FPSmenu_0;
Goto@ @RetMenu,11,L_FPSmenu_11;
Goto@ @RetMenu,12,L_FPSmenu_12;
Goto@ @RetMenu,15,L_FPSmenu_15;
Goto@ @RetMenu,16,L_FPSmenu_16;
Goto@ @RetMenu,17,L_FPSmenu_17;
Goto@ @RetMenu,18,L_FPSmenu_18;

GOTO L_FPSmenu_ret;


//-----------------------------------------------------------------------------+
//j[BgѓdbB
//-----------------------------------------------------------------------------+
* L_FPSmenu_1;

Menu_CLS Menu;
Menu_ADD I,,0;
switch @,p_BM;
switch case_t,key,bitx;	Menu_ADD 110x@Ă,,1;
switch case_t,key,Z閧;	Menu_ADD Z,,102;
switch case_t,key,ԍ;	Menu_ADD ,,103;
switch case_t,key,Fl;		Menu_ADD FlĂ,,203;
switch case_t,key,Fl;	Menu_ADD ŏW,,201;
switch case_t,key,Fl;	Menu_ADD ŏW,,202;
switch case_t,key,bit;	Menu_ADD ذ݂Ă,,2;
switch case_t,key,x@p;	Menu_ADD pgCp[,,3;
switch end;
GOTO L_FPSmenu_1b;

//R[h
Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD 110x@Ă,,1;
//Menu_ADD jڂ̑O,,101;
Menu_ADD Z,,102;
Menu_ADD ,,103;
//Menu_ADD JҒs,,104;
Menu_ADD FlĂ,,203;
Menu_ADD ŏW,,201;
Menu_ADD ŏW,,202;
Menu_ADD ذ݂Ă,,2;
Menu_ADD pgCp[,,3;
GOTO L_FPSmenu_1b;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_9;
Menu_CLS Menu;
Menu_ADD I,,0;
switch @,p_BM;
switch case_t,key,גs;	Menu_ADD ذݒs,,104;
switch case_t,key,׋;	Menu_ADD ذ݋,,105;
switch case_t,key,׽;		Menu_ADD ذݽİ,,106;
switch case_t,key,׋q;		Menu_ADD ذ݋q,,107;
switch case_t,key,ב;	Menu_ADD ذ,,109;
switch case_t,key,׋߉;	Menu_ADD ذ߉,,110;
switch case_t,key,׋2;	Menu_ADD ذ2,,111;
switch case_t,key,גsD;	Menu_ADD ذsD,,114;
switch end;
GOTO L_FPSmenu_1b;


//R[h
Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD ذݒs,,104;
Menu_ADD ذ݋,,105;
Menu_ADD ذݽİ,,106;
Menu_ADD ذ݋q,,107;
Menu_ADD ذ,,109;
Menu_ADD ذ߉,,110;
Menu_ADD ذ2,,111;
Menu_ADD ذsD,,114;
GOTO L_FPSmenu_1b;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1b;
Loop_4_menu true;

MSG_Cls ;
switch @,@RetMenu;
switch case,1;
	//FPS_EF Set_EF_Char,0,x@0;
	FPS_EF Set_EF_Char2,0,x@0,1, 2.0, 1;//ID,oEF,ID,o,
switch case,2;
	//FPS_EF Set_EF_Char,0,ʍsl_;
	FPS_EF Set_EF_Char2,0,ʍsl_,1, 3.0, 1;//ID,oEF,ID,o,
switch case,3;
	FPS_EF LoadX,85,MBT16_poly.x;
	FPS_EF Set_EF_Char2,0,MTB15,1, 2.0, 1;//ID,oEF,ID,o,
	//"H1r"


switch case,101;
	FPS Set_CharPoint,1,Char_Front,0;
switch case,201;
	FPS_EF LoadX,2,DF51_giji01.x;//̏BDF51
	FPS_EF LoadX,5,DF402_GL_N01.x;
	FPS_EF LoadX,16,DF402_GL_N02.x;
	FPS_EF LoadX,17,DF402_GL_N03.x;
	FPS_EF LoadX,18,DF402_GL_N04.x;
	FPS_EF LoadX,38,DF402_GL_N05.x;
	FPS_EF LoadX,40,DF402_GL_N06.x;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,2,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,5,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,16,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,17,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,38,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,40,2,0;
	//2LҁH@3ޯāH
	//Pr4\pbitIDOwB-1w
	//Pr5 : zu
	//Pr6 : G 0@1R@2GR@3fXgCSĂG

switch case,202;
	FPS_EF LoadX,2,DF51_giji01.x;//̏BDF51
	FPS_EF LoadX,5,DF402_GL_S01.x;//̏
	FPS_EF LoadX,16,DF402_GL_S02.x;
	FPS_EF LoadX,17,DF402_GL_S03.x;
	FPS_EF LoadX,18,DF402_GL_S04.x;
	FPS_EF LoadX,38,DF402_GL_S05.x;
	FPS_EF LoadX,40,DF402_GL_S06.x;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,2,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,5,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,16,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,17,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,38,2,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,40,2,0;
	
switch case,203;
	FPS_EF LoadX,2,DF402_GL_G01.x;//̏
	FPS_EF LoadX,5,DF402_GL_G02.x;
	FPS_EF LoadX,16,DF402_GL_G03.x;
	FPS_EF LoadX,17,DF402_GL_G04.x;
	FPS_EF LoadX,18,DF402_GL_G05.x;
	FPS_EF LoadX,38,DF402_GL_G06.x;
	FPS_EF Set_RandPick3,ʍslB_2,1,0, 2,4,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0, 5,4,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,16,4,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,17,4,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,18,4,0;
	FPS_EF Set_RandPick3,ʍslB_2,1,0,38,4,0;

switch end;

Goto@ @RetMenu,102,L_FPSmenu_1_102;
Goto@ @RetMenu,103,L_FPSmenu_1_103;
Goto@ @RetMenu,104,L_FPSmenu_1_104;
Goto@ @RetMenu,105,L_FPSmenu_1_105;
Goto@ @RetMenu,106,L_FPSmenu_1_106;
Goto@ @RetMenu,107,L_FPSmenu_1_107;
Goto@ @RetMenu,109,L_FPSmenu_1_109;
Goto@ @RetMenu,110,L_FPSmenu_1_110;
Goto@ @RetMenu,111,L_FPSmenu_1_111;
Goto@ @RetMenu,114,L_FPSmenu_1_114;

GOTO L_FPSmenu_ret;





CALL DF402/FPS_Action_char_set.txt,L_SetM_1;//SȂB[VOw
CALL DF402/FPS_Action_char_set.txt,L_SetM_2;//ǔ̎BiǔIj
CALL DF402/FPS_Action_char_set.txt,L_SetM_3;//s̎BGGBl̖ڂLĂUĂ
CALL DF402/FPS_Action_char_set.txt,L_SetM_4;//̎BŏIIɃCv܂łGBl̋Ȃ܂Œǔ
CALL DF402/FPS_Action_char_set.txt,L_SetM_5;//Xg[J[̎B


CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_4;//Zf
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_5;//f
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_102;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_4;//Zf
CALL DF402/FPS_Action_char_set.txt,L_SetM_2;//ǔ̎BiǔIj
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;



//CxgŒjLύXeXg
XFile4_ID 6,true;
SetCD_csDir 6,,6\EMDF37_FTM4M1_04a01;
CALL _setup.txt;
SetCD_csDirRe 6,,6\EMDF37_FTM4M1_04a01;
XFile4_MotionID 6,6;//C[7̃f̓[V0œ

XFile4_ID 6,true;
XFile4_Bone_EditPoseLimit DF40_GM4_boneCNV.txt;//DF37̒jfDF40ɺް
XFile4_ID 0,true;

	FPS Set_CharPoint,1,Char_Front,0;

GOTO L_FPSmenu_ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_103;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_5;//f
CALL DF402/FPS_Action_char_set.txt,L_SetM_1;//SȂB[VOw
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;



//CxgŒjLύXeXg
XFile4_ID 6,true;
SetCD_csDir 6,,6\EMDF37_FTM4M1_05a01;
CALL _setup.txt;
SetCD_csDirRe 6,,6\EMDF37_FTM4M1_05a01;
XFile4_MotionID 6,6;//C[7̃f̓[V0œ

XFile4_ID 6,true;
XFile4_Bone_EditPoseLimit DF40_GM4_boneCNV.txt;//DF37̒jfDF40ɺް
XFile4_ID 0,true;

	FPS Set_CharPoint,1,Char_Front,0;

GOTO L_FPSmenu_ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_104;
CALL DF402/FPS_Action_char_set.txt,L_SetM_3;//s̎BGGBl̖ڂLĂUĂ
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_105;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_4;//̎BŏIIɃCv܂łGBl̋Ȃ܂Œǔ
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_106;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_5;//Xg[J[̎B
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_107;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_6;//qH
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_109;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_9;//G̎BDIBĂ
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_110;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_10;//DIBߐ
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_111;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_11;//QBlICp[BhRłXOP
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_1_114;
CALL DF402/FPS_Action_char_set.txt,L_LoadMDL_6;//T[}
CALL DF402/FPS_Action_char_set.txt,L_SetM_14;//s_bV
	FPS Set_CharPoint,1,Char_Front,0;
GOTO L_FPSmenu_ret;





//-----------------------------------------------------------------------------+
//j[BgѓdbB
//-----------------------------------------------------------------------------+
* L_FPSmenu_7;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD 1000,,1;
Menu_ADD tF2000,,1;
Menu_ADD 3000,,1;
Menu_ADD {ԃS10000,,2;
Menu_ADD i}30000,,2;
Loop_4_menu true;

GOTO L_FPSmenu_ret;




//-----------------------------------------------------------------------------+
//j[BfobNBdebug@@\
//-----------------------------------------------------------------------------+
* L_FPSmenu_8;

Menu_CLS Menu;
Menu_ADD I,,0;
switch @,p_BM;
switch case_t,key,;	Menu_ADD ԕύX,,404;
switch case_t,key,;	Menu_ADD Z],,405;//ǉ\
switch case_t,key,x;	Menu_ADD xCls,,101;
switch case_t,key,x;	Menu_ADD xUP,,102;
switch case_t,key,E;	Menu_ADD E,,201;
switch case_t,key,_;	Menu_ADD Ⓒ_,,202;//yCE_
switch case_t,key,];	Menu_ADD ]|Cg,,301;
switch case_t,key,;	Menu_ADD ,,401;
switch case_t,key,;	Menu_ADD ,,403;
switch end;
Loop_4_menu true;

switch @,@RetMenu;
//switch case,1;	RET p_,=,19;RET p_,=,0;
//switch case,2;	RET p_,=,5;	RET p_,=,0;
//switch case,3;	RET p_,=,7;	RET p_,=,0;
switch case,101;	FPS keikai,0;
switch case,102;	FPS keikai,200;
switch case,201;	FPS Set_CharST_addP,0,-99990,,,;//2=HP 3=MP 5=Sep
switch case,202;	FPS Set_CharST_addP,0,,,,-99990,;//2=HP 3=MP 5=Sep
switch end;


Goto@ @RetMenu,403,L_FPSmenu_8_403;//
Goto@ @RetMenu,404,L_FPSmenu_8_404;//
Goto@ @RetMenu,405,L_FPSmenu_8_405;//ǉ\

MapBool ,,,false;//FG fobNp
Goto@ @RetMenu,4,L_HEVM02;//ڋqj[BŃXn
Goto@ @RetMenu,301,L_FPSmenu_8_301;//
Goto@ @RetMenu,401,L_FPSmenu_8_402;//
//Goto@ @RetMenu,4,L_HEVM02_1;

GOTO L_FPSmenu_ret;





//R[h
Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD ԕύX,,404;
//Menu_ADD _,,1;
//Menu_ADD _,,2;
//Menu_ADD _,,3;
//Menu_ADD ߽test,,4;
Menu_ADD xCls,,101;
Menu_ADD xUP,,102;
Menu_ADD E,,201;
Menu_ADD Ⓒ_,,202;//yCE_
Menu_ADD ]|Cg,,301;
Menu_ADD ,,401;
Menu_ADD ,,403;
Loop_4_menu true;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_8_301;
CALL DF402/FPS_Action_map_set.txt,orMAP_DF40_densya2_IN2;//O̎ԗւ̘AEdԂ̎ԓ(Wv|Cg)
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_8_402;
CALL DF40_Action_CSS.txt;
//IconDELL ;//݂ĊJ
//CALL DF402/set.txt,Set_icon;//ACRďI
GOTO L_FPSmenu_ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_8_403;//^CvύX
Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD OFF,,100;
Menu_ADD 1Ƃo,,101;
Menu_ADD 2Do,,102;
Menu_ADD 3E܂,,103;
Menu_ADD 4,,104;
Menu_ADD HOFF,,200;
Menu_ADD H1ޏ,,201;
Menu_ADD H2o,,202;
Menu_ADD H3,,203;
Loop_4_menu true;

switch @,@RetMenu;
switch case,100;	RET p_at,=,0;
switch case,101;	RET p_at,=,1;
switch case,102;	RET p_at,=,2;
switch case,103;	RET p_at,=,3;
switch case,104;	RET p_at,=,4;
switch case,200;	RET p_ht,=,0;
switch case,201;	RET p_ht,=,1;
switch case,202;	RET p_ht,=,2;
switch case,203;	RET p_ht,=,3;
switch end;
CALL DF402/set_VOICE.txt,L_FPS_Wav;
GOTO L_FPSmenu_ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_8_404;//ԕύX
Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD _,,1;
Menu_ADD _,,2;
Menu_ADD _,,3;
Loop_4_menu true;

switch @,@RetMenu;
switch case,1;	RET p_,=,19;RET p_,=,0;
switch case,2;	RET p_,=,5;	RET p_,=,0;
switch case,3;	RET p_,=,7;	RET p_,=,0;
switch end;
GOTO L_FPSmenu_ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_8_405;//Z]
Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD Z̐~{,,1;
Menu_ADD Z̐~|,,2;
Menu_ADD Z̓{{,,3;
Menu_ADD Z̓{|,,4;
Loop_4_menu true;

switch @,@RetMenu;
switch case,1;	LET p_Z~,=,p_Z~,+,100;
switch case,2;	LET p_Z~,=,p_Z~,-,100;
switch case,3;	LET p_Z{,=,p_Z{,+,100;
switch case,4;	LET p_Z{,=,p_Z{,-,100;
switch end;
GOTO L_FPSmenu_ret;








//-----------------------------------------------------------------------------+
//j[BsB݂̏̓fobNp
//-----------------------------------------------------------------------------+
* L_FPSmenu_10;

Menu_CLS Menu;
Menu_ADD I,,0;
switch @,p_BM;
switch case_t,key,吺;		Menu_ADD 吺ŋԁI,,21;
switch case_t,key,A1;	Menu_ADD ŘR炷,,1;
switch case_t,key,A2;	Menu_ADD ŕA,,2;
switch end;
Menu_ADD 𒅂,,11;
Menu_ADD ,,12;
Menu_ADD n_J,,13;
Loop_4_menu true;

Goto@ @RetMenu,1,L_FPSmenu_10_1;
Goto@ @RetMenu,2,L_FPSmenu_10_2;
Goto@ @RetMenu,11,L_FPSmenu_10_11;
Goto@ @RetMenu,12,L_FPSmenu_10_12;
Goto@ @RetMenu,13,L_FPSmenu_10_13;
Goto@ @RetMenu,21,L_FPSmenu_10_21;
GOTO L_FPSmenu_ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_10_1;
LET p_fs,=,p_fs,-,5;
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV001.txt,false,,30;//ǂlsł́H
FPS Set_CharCOM_Hit,0,402A;
RET p_ֈ,=,0;
CALL DF402/set.txt,DIM_LOOP;//p[^̃^[ω//񕜒è
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_10_2;
LET p_fs,=,p_fs,-,5;
FPS Set_CharCOM_Hit,0,402A2;
RET p_ֈ,=,0;
CALL DF402/set.txt,DIM_LOOP;//p[^̃^[ω//񕜒è
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_10_11;
CALL DF402/set.txt,;//  
GOTO L_FPSmenu_ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_10_12;
CALL DF402/set.txt,;//  
GOTO L_FPSmenu_ret;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_10_13;
CALL DF402/set.txt,;//  
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_10_21;//吺Ŕߖ
CALL DF402/set_VOICE.txt,L_S;
LET p_fs,=,p_fs,-,1;
CALL DF402/set.txt,t_ߖ;//ߖɌȂtoĎ͂x
XFile4_ID 0,true;
Motion_Load DF402/LM_HEV001.txt,false,,30;//ǂlsł́H
//FPS Set_CharCOM_Hit,0,j_MT300;
FPS Set_CharCOM_Hit,0,_MT4;
GOTO L_FPSmenu_ret;




//-----------------------------------------------------------------------------+
//j[B|Cg\͌
//-----------------------------------------------------------------------------+
* L_FPSmenu_11;

MSG_Cls ;// ;
MSG_Print xAbv_UĔ\͂サ܂;
MSG_Print goF_[W󂯂Ăɂɂ܂;
MSG_Print loF_bVUŌԂ̃Q[W̍őlAbv;
MSG_Print roF_͂͐I_[W󂯂ĂⒸC₵ɂ;

Menu_CLS Menu;
Menu_ADD I,,0;
CALL DF402/set.txt,L_PAR_PRINT5;//|Cg
Menu_ADD @[p_\],,0;//
Menu_ADD HP̗_up,,1;
Menu_ADD MPs_up,,2;
Menu_ADD SeP_up,,3;
Loop_4_menu true;

Goto@ @RetMenu,0,L_FPSmenu_ret;

DF37PAR_GOTO @[p__],=,0,L_FPSmenu_11_err;
LET p__,=,p__,-,1;
CALL DF402/set.txt,DIM_Check;//ϐ̐


Goto@ @RetMenu,1,L_FPSmenu_11_1;
Goto@ @RetMenu,2,L_FPSmenu_11_2;
Goto@ @RetMenu,3,L_FPSmenu_11_3;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_11_err;
MSG_Cls ;// ;
MSG_Print \͌Ɏgc|CgL܂;
MSG_Print |Cg̓xAbvɉZ܂;
Loop_MSG true;
GOTO L_FPSmenu_ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_11_1;
FPS Set_CharST_add,0,100,,,;//2=HP 3=MP 5=Sep  //4=MP_Re 6=SeP_Re 7=SP 8=HP_Re
GOTO L_FPSmenu_11;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_11_2;
FPS Set_CharST_add,0,,100,,;//2=HP 3=MP 5=Sep
GOTO L_FPSmenu_11;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_11_3;
FPS Set_CharST_add,0,,,,100;//2=HP 3=MP 5=Sep
GOTO L_FPSmenu_11;




//-----------------------------------------------------------------------------+
//j[B[
//-----------------------------------------------------------------------------+
* L_FPSmenu_12;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD ς,,1;

switch @,p_;//B݂̓̂ł̌oߓ
switch case_d,A<=p,2;	Menu_ADD ƏoH,,2;
switch case_d,A<=p,3;	Menu_ADD ,,3;//wOŉ҂
switch case_d,A<=p,4;	Menu_ADD oCg,,4;//X̐
switch case_d,A<=p,5;
//switch case_d,A<=p,99;	Menu_ADD I}G,,99;
switch end;

Loop_4_menu true;

MSG_Cls ;// ;
MSG_Print Ă[{܂;
MSG_Print o߂ΐV͂邩܂;

Goto@ @RetMenu,1,L_FPSmenu_12_1;
Goto@ @RetMenu,2,L_FPSmenu_12_2;
Goto@ @RetMenu,3,L_FPSmenu_12_3;
Goto@ @RetMenu,4,L_FPSmenu_12_4;
Goto@ @RetMenu,5,L_FPSmenu_12_5;
Goto@ @RetMenu,6,L_FPSmenu_12_6;
GOTO L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_12_1;	MSG_Cls ;
//MSG_Print pqŋ߃tCLς;
MSG_Print A^ŋ߃tCLς;
MSG_Print CCƎvB邭Ȃ;
MSG_Print O͐Kx̃iŘbh;
MSG_Print ꂩ͒ǂ悤;
GOTO L_FPSmenu_12;

* L_FPSmenu_12_2;	MSG_Cls ;
MSG_Print Əo񂾁[@[킩[ă`[ˁ[;
MSG_Print ƂɋA肽ȂȂKɒj{ĉƂɔ߂ĖႢȂ;
MSG_Print XɍsĉwOŒTΐ|ĂIbT;
MSG_Print zeƂK邯ǂ|邩瑹ˁI;
GOTO L_FPSmenu_12;

* L_FPSmenu_12_3;	MSG_Cls ;
MSG_Print ҂Ȃd̎d悤H;
MSG_Print Ȃ烄bpwOLIXX̉҂ꏊ;
MSG_Print |Ă邨BɂĂ;
MSG_Print AƂŃT[rX΂ႦĐ@;
GOTO L_FPSmenu_12;

* L_FPSmenu_12_4;	MSG_Cls ;//- - - - - - - - - - - - - - - - - - - - - +
MSG_Print oCgȂw̖kɂXIXX;
MSG_Print X͈S;
MSG_Print Cvă^_}蓦Sz;
MSG_Print ̂茙ȋq邯ǁEEEIׂȂ̂_;
GOTO L_FPSmenu_12;

* L_FPSmenu_12_5;	MSG_Cls ;//- - - - - - - - - - - - - - - - - - - - - +
MSG_Print ;
MSG_Print ;
MSG_Print ;
MSG_Print ;
GOTO L_FPSmenu_12;

* L_FPSmenu_12_6;	MSG_Cls ;//- - - - - - - - - - - - - - - - - - - - - +
MSG_Print ;
MSG_Print ;
MSG_Print ;
MSG_Print ;
GOTO L_FPSmenu_12;


MSG_Print A^^I`ˁ[;
MSG_Print ͕̂L[Ȃ}EXE{^;
MSG_Print A^ɂ͖ˁEEE;

MSG_Print ;
MSG_Print ;
MSG_Print ;
MSG_Print ;

MSG_Print ;
MSG_Print ;
MSG_Print ;
MSG_Print ;


* L_FPSmenu_12_99;	MSG_Cls ;
MSG_Print pqEEEȂˁH;
MSG_Print NHȂŉpqƓ炵ẮH;
MSG_Print ;
MSG_Print ;
GOTO L_FPSmenu_12;


//}W
//ȋqċˁ[ň[



//-----------------------------------------------------------------------------+
//j[B}bvBn}
//-----------------------------------------------------------------------------+
* L_FPSmenu_15;

MSG_Cls ;// ;
MSG_Print ݒl̎ӂ̃}bv\܂;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD Ӄ}bv,,1;
Menu_ADD Ӄ}bv,,2;
Menu_ADD Ӄ}bvL,,3;
Menu_ADD Ӄ}bv,,4;
//Menu_ADD S̃}bv,,1;

Loop_4_menu false;

Goto@ @RetMenu,0,L_FPSmenu_ret;

Goto@ @RetMenu,1,L_FPSmenu_15_1;
Goto@ @RetMenu,2,L_FPSmenu_15_2;
Goto@ @RetMenu,3,L_FPSmenu_15_3;
Goto@ @RetMenu,4,L_FPSmenu_15_4;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_15_menu;
Load_FG_SiriteFile DF402/FPSmenu_FG03.png;
MSG_Cls ;

IconDELL ;//݂ĊJ

Menu_INI ;//j[̐ݒNA
Menu_SetPos 480,20;
Menu_Sprite DF402/top_menu_2.png;
Menu_SetType 1,120,15,16;//t

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD Ӄ}bv,,1;
Menu_ADD Ӄ}bv,,2;
Menu_ADD Ӄ}bvL,,3;
Menu_ADD Ӄ}bv,,4;
//Menu_ADD S̃}bv,,1;

Loop_4_menu false;

Goto@ @RetMenu,1,L_FPSmenu_15_1;
Goto@ @RetMenu,2,L_FPSmenu_15_2;
Goto@ @RetMenu,3,L_FPSmenu_15_3;
Goto@ @RetMenu,4,L_FPSmenu_15_4;

CALL DF402/set.txt,Set_icon;//ACRďI
Goto@ @RetMenu,0,L_FPSmenu_ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_15_1;
//Set_CharView 0,101,15;//\LXFile4_ID,\
Set_CharView 0,102,15;//\LXFile4_ID,\
GOTO L_FPSmenu_15_menu;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_15_2;
Set_CharView 0,102,30;//\LXFile4_ID,\
GOTO L_FPSmenu_15_menu;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_15_3;
Set_CharView 0,102,60;//\LXFile4_ID,\
GOTO L_FPSmenu_15_menu;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_15_4;
Set_CharView 0,102,120;//\LXFile4_ID,\
GOTO L_FPSmenu_15_menu;


//-----------------------------------------------------------------------------+
//j[B~[WbNvC[
//-----------------------------------------------------------------------------+
* L_FPSmenu_17;
Loop_Mmenu ;
GOTO L_FPSmenu_ret;


//-----------------------------------------------------------------------------+
//j[BuEU
//-----------------------------------------------------------------------------+
* L_FPSmenu_18;

//tH_JfobN
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*.txt,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*.txt~!_.,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*?????.txt,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*.txt,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*_,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,Q*.txt,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*Q.txt,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,@*.txt,VIEW;
Loop_4_FileMenu ./script/DF402_ACV/PDP,*_.txt,VIEW;

GOTO L_FPSmenu_ret;

//t@CP
//Loop_TextFile ,./script/DF402_ACV/ENDROLL.txt;

//tH_J
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*.txt,VIEW;
//Loop_4_FileMenu ./script/DF402_ACV/PDP,*?????.txt,VIEW;
Loop_4_FileMenu ./script/DF402_ACV/PDP,*.txt~!_.,VIEW;

//~!"word"

GOTO L_FPSmenu_ret;





//-----------------------------------------------------------------------------+
//j[BJtOmF
//-----------------------------------------------------------------------------+
* L_FPSmenu_16;
Load_FG_SiriteFile DF402/FPSmenu_FG02.png;

Menu_INI ;//j[̐ݒNA
Menu_SetPos 100,100;
Menu_Sprite DF402/top_menu_2.png;
Menu_SetType 1,120,15,16;//t

IconDELL ;//݂ĊJ

MSG_Cls ;// ;
MSG_Print JtO;
MSG_Print s̊iЉ𐶂ׂ̃ubNi擾;
MSG_Print CPĂ鏗͎ifLSW߂ĖʐڊɎ悤;

GOTO L_FPSmenu_16_1;//fobNpB}bvtOȂ̂ŁB
* L_FPSmenu_16_top;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD }bvtO,,1;
Menu_ADD 񐔃tO,,2;
Menu_ADD xtO,,3;
//Menu_ADD CxgtO,,1;

Loop_4_menu false;

Goto@ @RetMenu,1,L_FPSmenu_16_1;
Goto@ @RetMenu,2,L_FPSmenu_16_2;
Goto@ @RetMenu,3,L_FPSmenu_16_3;


CALL DF402/set.txt,Set_icon;//ACRďI
Goto@ @RetMenu,0,L_FPSmenu_ret;

// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
//}bvtO
* L_FPSmenu_16_1;

MSG_Cls ;
IconDELL ;//݂ĊJ

switch @,p_BM;
switch case_t,!key,E;
	IconADD2 DF402/menu_icon_FLG01.png,MENU01,E,200,200,19,50,50;
	IconMSG @-,:C܂ōsēE悤;
switch case_t,key,E;
	IconADD2 DF402/menu_icon_FLG02.png,MENU01,E,200,200,19,50,50;
	IconMSG @-,PC^CłłEł;

switch case_t,!key,Z閧;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,Z̔閧,300,200,19,50,50;
	IconMSG @-,:LǂŌZ݂̎낤;
switch case_t,key,Z閧;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,Z̔閧,300,200,19,50,50;
	IconMSG @-,PC^CŉłZĂяo;

switch case_t,!key,ԍ;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,̔ԍ,400,200,19,50,50;
	IconMSG @-,:̌gѓdbԍ𕷂;
switch case_t,key,ԍ;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,̔ԍ,400,200,19,50,50;
	IconMSG @-,PC^CŉłĂяo;

switch case_t,!key,];
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,ꏊړ,500,200,19,50,50;
	IconMSG @-,:dԂɏē]ԗɍs;
switch case_t,key,];
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,ꏊړ,500,200,19,50,50;
	IconMSG @-,gтŃWv|Cgɍs;


switch case_t,!key,A2;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,A2,200,300,19,50,50;
	IconMSG @-,:X̌̉eŕAo悤;
switch case_t,key,A2;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,A2,200,300,19,50,50;
	IconMSG @-,PC^CŉłAł;

switch case_t,!key,;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,,300,300,19,50,50;
	IconMSG @-,:̍Xߎɍs;
switch case_t,key,;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,,300,300,19,50,50;
	IconMSG @-,łւo;

switch case_t,!key,Fl;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,Flďo,400,300,19,50,50;
	IconMSG @-,:wZ̍Zɓ̂ǂɂ;
switch case_t,key,Fl;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,Flďo,400,300,19,50,50;
	IconMSG @-,FBȂĂׂ΃XO;

switch case_t,!key,Fl;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,Fl,500,300,19,50,50;
	IconMSG @-,:wZ̃v[̉܂ōs;
switch case_t,key,Fl;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,Fl,500,300,19,50,50;
	IconMSG @-,FB͐ŗ;


switch case_t,!key,y;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,yύX,200,400,19,50,50;
	IconMSG @-,:Z̃I[fBIɐG낤;
switch case_t,key,y;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,yύX,200,400,19,50,50;
	IconMSG @-,y𒮂;

switch case_t,!key,吺;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,̔ߖ,300,400,19,50,50;
	IconMSG @-,:X̗̑ŏCs悤;
switch case_t,key,吺;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,̔ߖ,300,400,19,50,50;
	IconMSG @-,ߖŎ͂x;

switch end;

GOTO L_FPSmenu_16_top;

	MSG_Print E̖IB;
	MSG_Print PC^CłłEł悤ɂȂ;
	MSG_Print Z̔閧IB;
	MSG_Print PC^CŉłZĂяolɐ;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
//񐔃tO
* L_FPSmenu_16_2;

MSG_Cls ;
IconDELL ;//݂ĊJ

switch @,p_BM;
switch case_t,!key,;
	IconADD2 DF402/menu_icon_FLG01.png,MENU01,ԕύX,200,200,19,50,50;
	IconMSG @-,:ZƓ̊֌WƂ;
switch case_t,key,;
	IconADD2 DF402/menu_icon_FLG02.png,MENU01,ԕύX,200,200,19,50,50;
//	IconMSG @-,PC^CłłEł;
	IconMSG @-,ݎύXo;

switch case_t,!key,x;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,x,300,200,19,50,50;
	IconMSG @-,:Ɠ̊֌Wd˂悤;
switch case_t,key,x;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,x,300,200,19,50,50;
	IconMSG @-,X̎ύXo;

switch case_t,!key,_;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,Ⓒ_,400,200,19,50,50;
	IconMSG @-,:CŃip܂낤;
switch case_t,key,_;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,Ⓒ_,400,200,19,50,50;
	IconMSG @-,Ⓒ_(ްѵްIӖ)o;

switch case_t,!key,;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,ύX,500,200,19,50,50;
	IconMSG @-,:ɋGƃZbNX悤;
switch case_t,key,;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,ύX,500,200,19,50,50;
	IconMSG @-,ς肷;


switch case_t,!key,bitx;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,x@ʕ,200,300,19,50,50;
	IconMSG @-,:e؂ȂZ̉Ƃɔ߂Ă炨;
switch case_t,key,bitx;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,x@ʕ,200,300,19,50,50;
	IconMSG @-,肳Rmlł;

switch case_t,!key,Fl;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,̗F,300,300,19,50,50;
	IconMSG @-,:s̔Qɂ܂傤;
switch case_t,key,Fl;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,̗F,300,300,19,50,50;
	IconMSG @-,FBEIĂׂ΃XO;

switch case_t,!key,bit;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,ul,400,300,19,50,50;
	IconMSG @-,:Xœ;
switch case_t,key,bit;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,ul,400,300,19,50,50;
	IconMSG @-,uL;

switch case_t,!key,x@p;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,`{,500,300,19,50,50;
	IconMSG @-,:CvQ񐔂;
switch case_t,key,x@p;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,`{,500,300,19,50,50;
	IconMSG @-,pgCp[ƍߎ҂n`̑ɂ;


switch case_t,!key,A1;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,,200,400,19,50,50;
	IconMSG @-,:Hłg񐔂҂;
switch case_t,key,A1;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,,200,400,19,50,50;
	IconMSG @-,ǂłAł;

switch end;

GOTO L_FPSmenu_16_top;




// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
//xtO
* L_FPSmenu_16_3;

MSG_Cls ;
IconDELL ;//݂ĊJ

switch @,p_BM;
switch case_t,!key,גs;
	IconADD2 DF402/menu_icon_FLG01.png,MENU01,sj,200,200,19,50,50;
	IconMSG @-,:xRȏɂĂ;
switch case_t,key,גs;
	IconADD2 DF402/menu_icon_FLG02.png,MENU01,sj,200,200,19,50,50;
	IconMSG @-,sjgѓdbŌĂяo;

switch case_t,!key,׋;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,,300,200,19,50,50;
	IconMSG @-,:xUȏɂĂ;
switch case_t,key,׋;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,,300,200,19,50,50;
	IconMSG @-,gѓdbŌĂяo;

switch case_t,!key,׽;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,Xg[J[,400,200,19,50,50;
	IconMSG @-,:xXȏɂĂ;
switch case_t,key,׽;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,Xg[J[,400,200,19,50,50;
	IconMSG @-,Xg[J[gѓdbŌĂяo;

switch case_t,!key,׋q;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,q,500,200,19,50,50;
	IconMSG @-,:xPQȏɂĂ;
switch case_t,key,׋q;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,q,500,200,19,50,50;
	IconMSG @-,ذ݋qgѓdbŌĂяo;


switch case_t,!key,ב;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,,200,300,19,50,50;
	IconMSG @-,:xPTȏɂĂ;
switch case_t,key,ב;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,,200,300,19,50,50;
	IconMSG @-,ĉjgѓdbŌĂяo;

switch case_t,!key,׋߉;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,߉,300,300,19,50,50;
	IconMSG @-,:xPWȏɂĂ;
switch case_t,key,׋߉;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,߉,300,300,19,50,50;
	IconMSG @-,ߕtĉjgѓdbŌĂяo;

switch case_t,!key,׋2;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,Q,400,300,19,50,50;
	IconMSG @-,:xQPȏɂĂ;
switch case_t,key,׋2;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,Q,400,300,19,50,50;
	IconMSG @-,QgѓdbŌĂяo;

switch case_t,!key,גsD;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,sc,500,300,19,50,50;
	IconMSG @-,:xQSȏɂĂ;
switch case_t,key,גsD;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,sc,500,300,19,50,50;
	IconMSG @-,s_bVgѓdbŌĂяo;

switch end;

GOTO L_FPSmenu_16_top;







switch case_t,!key,L[[h;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,@\,200,400,19,50,50;
	IconMSG @-,:J;
switch case_t,key,L[[h;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,@\,200,400,19,50,50;
	IconMSG @-,o@\;

switch case_t,!key,L[[h;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,@\,300,400,19,50,50;
	IconMSG @-,:J;
switch case_t,key,L[[h;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,@\,300,400,19,50,50;
	IconMSG @-,o@\;

switch case_t,!key,L[[h;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,@\,400,400,19,50,50;
	IconMSG @-,:J;
switch case_t,key,L[[h;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,@\,400,400,19,50,50;
	IconMSG @-,o@\;

switch case_t,!key,L[[h;
	IconADD2 DF402/menu_icon_FLG01.png,MENU02,@\,500,400,19,50,50;
	IconMSG @-,:J;
switch case_t,key,L[[h;
	IconADD2 DF402/menu_icon_FLG02.png,MENU02,@\,500,400,19,50,50;
	IconMSG @-,o@\;







//-----------------------------------------------------------------------------+
//j[Bp[^mF@@Xe[^X
//-----------------------------------------------------------------------------+
* L_FPSmenu_6;

Menu_CLS Menu;
Menu_ADD I,,0;


RET p_\,=,;
LET$ p_\,=,@[p_\],+,@[p_];
LET$ p_\,=,@[p_\],+,o;
Menu_ADD @[p_\];

RET p_\,=,̓̓ ;//̓̂̓ ;
LET$ p_\,=,@[p_\],+,@[p_];
Menu_ADD @[p_\];




RET p_\,=, ;
LET$ p_\,=,@[p_\],+,@[p_];
Menu_ADD @[p_\];

RET p_\,=, ;
LET$ p_\,=,@[p_\],+,@[p_];
Menu_ADD @[p_\];

RET p_\,=,ֈ ;
LET$ p_\,=,@[p_\],+,@[p_ֈ];
Menu_ADD @[p_\];

RET p_\,=, ;
LET$ p_\,=,@[p_\],+,@[p_];
Menu_ADD @[p_\];

//Menu_ADD ;

//RET p_\,=,P ;
//LET$ p_\,=,@[p_\],+,@[p_P];
//Menu_ADD @[p_\];

RET p_\,=,fs ;
LET$ p_\,=,@[p_\],+,@[p_fs];
Menu_ADD @[p_\];

//Menu_ADD ;

RET p_\,=,x ;
LET$ p_\,=,@[p_\],+,@[p_kup];
Menu_ADD @[p_\];

RET p_\,=,\n@;// ;
LET$ p_\,=,@[p_\],+,@[p_];
Menu_ADD @[p_\];

Loop_4_menu true;

Goto@ @RetMenu,0,L_FPSmenu_ret;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_6_2;//Xe[^XQy[W

Menu_CLS Menu;
Menu_ADD I,,0;

RET p_\,=,ZƂg ;
LET$ p_\,=,@[p_\],+,@[p_Zg];
Menu_ADD @[p_\];

RET p_\,=,Ƃg ;
LET$ p_\,=,@[p_\],+,@[p_g];
Menu_ADD @[p_\];

RET p_\,=,Ĉg ;
LET$ p_\,=,@[p_\],+,@[p_Cg];
Menu_ADD @[p_\];

RET p_\,=,g ;
LET$ p_\,=,@[p_\],+,@[p_g];
Menu_ADD @[p_\];

RET p_\,=,sQ ;
LET$ p_\,=,@[p_\],+,@[p_sg];
Menu_ADD @[p_\];

RET p_\,=,CvQ ;
LET$ p_\,=,@[p_\],+,@[p_g];
Menu_ADD @[p_\];

RET p_\,=,Hg ;
LET$ p_\,=,@[p_\],+,@[p_Hg];
Menu_ADD @[p_\];

RET p_\,=,g ;
LET$ p_\,=,@[p_\],+,@[p_g];
Menu_ADD @[p_\];

RET p_\,=,Xł̂g ;
LET$ p_\,=,@[p_\],+,@[p_Xg];
Menu_ADD @[p_\];

Loop_4_menu true;

Goto@ @RetMenu,0,L_FPSmenu_ret;



// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_6_3;//Xe[^XRy[W

Menu_CLS Menu;
Menu_ADD I,,0;

RET p_\,=,S ;
LET$ p_\,=,@[p_\],+,@[p_S];
Menu_ADD @[p_\];

RET p_\,=,CⒸ ;
LET$ p_\,=,@[p_\],+,@[p_Ⓒ];
Menu_ADD @[p_\];

Loop_4_menu true;

GOTO L_FPSmenu_ret;





// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
//MSG4gĕ\o[W
CALL DF402/set.txt,L_PAR_PRINT;

MSG4_Ini ;//p_MSG4_max=10;
MSG4_Add ;
MSG4_SetPar1 ,50, 250,,999,16,1.2,,false,;
MSG4_SetPar2 1,B,0;
MSG4_Print @[p_\];

MSG_Cls ;
//G_Print ;
MSG_Print p[^mF;
MSG_Print ;
//Loop_MSG true;

MSG4_Ini ;//p_MSG4_max=10;

GOTO L_FPSmenu_ret;





//-----------------------------------------------------------------------------+
//j[BZ[u
//-----------------------------------------------------------------------------+
* L_FPSmenu_2;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD SAVE_1,,1;
Menu_ADD SAVE_2,,2;
Menu_ADD SAVE_3,,3;
Loop_4_menu true;

MSG_Cls ;
switch @,@RetMenu;
switch case,1;
	FPS FileName,./DF402/saveFPS_dt_001.txt;
	FPS Save;
switch case,2;
	FPS FileName,./DF402/saveFPS_dt_002.txt;
	FPS Save;
switch case,3;
	FPS FileName,./DF402/saveFPS_dt_003.txt;
	FPS Save;
switch end;

FPS FileName,./DF402/saveFPS_dt_Auto.txt;
FPS AutoSave,true;

GOTO L_FPSmenu_ret;




//-----------------------------------------------------------------------------+
//j[B[h
//-----------------------------------------------------------------------------+
* L_FPSmenu_3;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD LOAD_1,,1;
Menu_ADD LOAD_2,,2;
Menu_ADD LOAD_3,,3;
Menu_ADD O̵ľ,,101;
Loop_4_menu true;

MSG_Cls ;
switch @,@RetMenu;
switch case,1;
	FPS FileName,./DF402/saveFPS_dt_001.txt;
	FPS Load;//ʒu⌻݂̃p[^Č
switch case,2;
	FPS FileName,./DF402/saveFPS_dt_002.txt;
	FPS Load;//ʒu⌻݂̃p[^Č
switch case,3;
	FPS FileName,./DF402/saveFPS_dt_003.txt;
	FPS Load;//ʒu⌻݂̃p[^Č
switch case,101;
	FPS Load;//ʒu⌻݂̃p[^Č
switch end;

FPS FileName,./DF402/saveFPS_dt_Auto.txt;
FPS AutoSave,false;

GOTO L_FPSmenu_ret;





//-----------------------------------------------------------------------------+
//4j[B|[YB
//-----------------------------------------------------------------------------+
* L_FPSmenu_4;

Menu_CLS Menu;
Menu_ADD I,,0;
Menu_ADD POSE_1,,1;
Menu_ADD POSE_2,,2;
Menu_ADD POSE_3,,3;
Menu_ADD POSE_4,,4;
Loop_4_menu true;

XFile4_ID 0,true;

Goto@ @RetMenu,0,L_FPSmenu_ret;
switch @,@RetMenu;
switch case,1;
	Motion_Load DF402/L_pose01.txt,false,,30;//
switch case,2;
	Motion_Load DF402/L_pose02.txt,false,,30;//
switch case,3;
	Motion_Load DF402/L_pose03.txt,false,,30;//
switch case,4;
	Motion_Load DF402/L_pose04.txt,false,,30;//
switch end;

GOTO L_FPSmenu_4;








//-----------------------------------------------------------------------------+
//5j[B́BB
//-----------------------------------------------------------------------------+
* L_FPSmenu_5;
FPS_AI AI_control,false;//XNvggAIꎞ~߂

Menu_CLS Menu;
Menu_ADD I,,0;
//Menu_ADD SEX_1,,1;
Menu_ADD tF,,1;//₷̂
Loop_4_menu true;

Goto@ @RetMenu,0,L_FPSmenu_ret;

FPS Set_CharPoint,1,Char,0;//1j0l̈ʒuɑ

Goto@ @RetMenu,1,L_FPSmenu_5_1;

GOTO L_FPSmenu_5;


//M_stand01_man
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_FPSmenu_5_1;
XFile4_ID 0,true;
Motion_Load DF402/LM_fe01.txt,false,,30;//
XFile4_ID 6,true;
Motion_Load DF402/LM_fe01_man.txt,false,,30;//

GOTO L_FPSmenu_5;







//-----------------------------------------------------------------------------+
//BlHP[
//-----------------------------------------------------------------------------+
* L_GAME_HP;
CALL DF402/set_VOICE.txt,L_S;
//Load_FG_SiriteFile DF401/taiFPS_FG13end_die.png;
Load_FG_SiriteFile DF402/GAMEOVER_FG01.png;
//Set_FG_SiritePar 3,90,15,1,1,3;//GtFNgw
Set_FG_SiritePar 3,90,15,1,1,-3;//GtFNgw
//1:Type,^Cv
//2:TotalTime,\
//3:InOutTime,Əo̎(vłQ{)
//4:ListNo,
//5:OffsetTime,̒x
//6:Move,ړ

FPS Set_DeffCom,1;//Lʏsɖ߂
//Loop_FPS 3;//FAILED  ̃CxgĔ肳Ă܂̂ŏO


CALL DF402/set.txt,ÂȂ;

EF Feed,ON;
MSG_Cls ;// ;
MSG_Print ł܂EEE;
MSG_Print ̂̂ĂĐVȖ߂Ĝfr;
Loop_MSG true;
EF Feed,OFF;

CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
switch rand,3;	MSG4_Print V̂ɓꂽ;
switch case,2;	MSG4_Print ̓̂ɂ\n啪񂾂;
switch case,3;	MSG4_Print ̂cɁc!?;
switch end;
CALL DF402/set.txt,ADD_S;//S
CALL DF402/set.txt,DIM_ini_NEW2;//ϐBS̏BVȓ́B
GOTO L_GAME_aft;



XFile4_ID 0,true;
Set_CharView 0,1;//\LXFile4_ID,\
CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
MSG4_Print ʂc;
Loop_4_ft 0,180,1.0;

GOTO L_GAME_aft;



//-----------------------------------------------------------------------------+
//Bl_[
//-----------------------------------------------------------------------------+
* L_GAME_SeP;
CALL DF402/set_VOICE.txt,L__;
Load_FG_SiriteFile DF402/GAMEOVER_FG02.png;
Set_FG_SiritePar 3,90,15,1,1,-3;//GtFNgw
FPS Set_DeffCom,1;//Lʏsɖ߂
//Loop_FPS 3;//FAILED  ̃CxgĔ肳Ă܂̂ŏO

CALL DF402/set.txt,ÂȂ;

EF Feed,ON;
MSG_Cls ;// ;
MSG_Print CĐⒸ͋Cx@ɕی삳;
MSG_Print ɘA߂ꂽEEE;
Loop_MSG true;
EF Feed,OFF;

CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
MSG4_Print ⓱Ďɖ߂ꂽ;
CALL DF402/set.txt,ADD_Ⓒ;//_󂵂
CALL DF402/set.txt,DIM_ini_NEW3;//ϐB_󎞂̏Bɖ߂
GOTO L_GAME_aft;



XFile4_ID 0,true;
Set_CharView 0,1;//\LXFile4_ID,\
CALL DF402/FPS_Action_set.txt,MG䎌1;//M4䎌1;
MSG4_Print cʖځc;
Loop_4_ft 0,180,1.0;

GOTO L_GAME_aft;


// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
* L_GAME_aft;
MapBool ,,,false;//FG
XFile4_ID 0,true;
FPS_AI AI_control,true;//XNvggAIꎞ~߂
//Loop_4_ft 0,30,1.0;

FPS Set_CharRETURN,0;//Ԃ点
FPS Set_CharRETURN,1;//@j̍sZbg
CALL DF402/FPS_Action_map_set.txt,orMAP_DF402_MyHomeB_IN2;//(402QK)@iړȂ@Z[upj
GOTO L_퓬LOOP;



