* ÂȂ;
EF FeedColor,b;
EF Feed,IN;
Loop_4_ft -,60,1.0;
EF Feed,OFF;
RETURN ;

* 邭Ȃ;
EF FeedColor,b;
EF Feed,OUT;
Loop_4_ft -,60,1.0;
EF Feed,OFF;
RETURN ;



* FPS-ړini;
FPS ini;
FPS Set_CharMAX,1;
XFile4_ID 1,false;
XFile4_ID 0,true;
RETURN ;


* FPS-퓬ini;
FPS ini;
FPS Set_CharMAX,4;
FPS Set_CharST_DTset,0;//l̏0Ԃɓǂݍ
FPS Set_CharCOM-L,0,Oi;
FPS Set_CharCOM-R,0,;
//XFile4_ID 0,true;
//CALL GB_char_set.txt,SET_GM1-l;
//XFile4_ID 1,true;
RETURN ;

//gV[ł̑䎌
* H䎌1;
MSG4_SetPar1 ,100,-50,,999,32,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,1;
RETURN ;

* H䎌2;//E
* H䎌R;
MSG4_SetPar1 ,200,0,,999,32,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,1;
RETURN ;

* H䎌3;//
* H䎌L;
MSG4_SetPar1 ,-200,0,,999,32,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,1;
RETURN ;


//~bVł̑䎌
* M4䎌1;
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,100,-50,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M4䎌1b;
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,-150,100,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M4䎌1c;
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,120,70,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M4䎌1d;
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,50,150,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M5䎌1;//퓬̑䎌
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,50,-60,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M5䎌2;//퓬̑䎌
* M5䎌R;
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,100,-10,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M5䎌3;//퓬̑䎌
* M5䎌L;
XFile4_ID 6,true;
MSG4_Add ;
MSG4_SetPar1 ,-100,-10,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
XFile4_ID 0,true;
RETURN ;

* M4䎌2;
XFile4_ID 1,true;
MSG4_Add ;
MSG4_SetPar1 ,100,-50,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
RETURN ;


* MG䎌1;
XFile4_ID 1,true;
MSG4_Add ;
MSG4_SetPar1 ,100,-70,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
RETURN ;

* MG䎌R1;
XFile4_ID 1,true;
MSG4_Add ;
MSG4_SetPar1 ,200,-70,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
RETURN ;

* MG䎌R2;
XFile4_ID 1,true;
MSG4_Add ;
MSG4_SetPar1 ,200,100,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
RETURN ;

* MG䎌L1;
XFile4_ID 1,true;
MSG4_Add ;
MSG4_SetPar1 ,-200,-70,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
RETURN ;

* MG䎌L2;
XFile4_ID 1,true;
MSG4_Add ;
MSG4_SetPar1 ,-200,100,,999,16,1,MsgWindow_05.png,true,b;
MSG4_SetPar2 1,B,2;
RETURN ;



* MʐM1;//퓬̒ʐMbZ[W
MSG4_Add ;
MSG4_SetPar1 ,320,380,,559,16,1,MsgWindow_06.png,true,;
MSG4_SetPar2 1,B,2;
RETURN ;s

* MʐM2;//퓬̒ʐMbZ[W
MSG4_Add ;
MSG4_SetPar1 ,320,150,,559,16,1,MsgWindow_06.png,true,;
MSG4_SetPar2 1,B,2;
RETURN ;s



* Jn;
INI seen;
Load_BG_SiriteFile GB_.png;
Sound LOAD,noise09.wav;
Sound PLAY,false;
Music STOP;
Music LOAD,njaa_gm.mid;
Music PLAY,true;
GOSUB 邭Ȃ;
RETURN ;

* omF;
MenuGB_MenuSetID 0;
MenuGB_SetPos 220,200;
MenuGB_Sprite menu_06.png,menu_06t.png;
MenuGB_Titol o܂H;
//MenuGB_ADD ͂;
//MenuGB_ADD ;
MenuGB_ADD o;
MenuGB_ADD ~;
MenuGB_ADD R[h;
Loop_GBmenu ;
Music STOP;
RETURN ;

//R[hVer
* omF2;
MenuGB_MenuSetID 0;
MenuGB_SetPos 220,200;
MenuGB_Sprite menu_06.png,menu_06t.png;
MenuGB_Titol o܂H;
MenuGB_ADD o;
MenuGB_ADD ~;
Loop_GBmenu ;
Music STOP;
RETURN ;

* 팋;
XFile4_ID 1,false;
XFile4_ID 0,false;
Load_BG_SiriteFile GB_.png;
Music STOP;
GOSUB 邭Ȃ;
MenuGB_MenuSetID 0;
MenuGB_SetPos 220,200;
MenuGB_Sprite menu_06.png,menu_06t.png;
MenuGB_Titol mF;
MenuGB_ADD nj;
Loop_GBmenu ;
RETURN ;
