//10EgC̃V[
//gV[
//DF37_seen10.txtDF37_seen_c2_002.txt
LoadingMSG DF37_tikan_load02.png;
INI seen;


CALL DF37_map_set.txt,DF37-gC;
//CALL DF37_map_set.txt,DF37-gC2;

Music STOP;
Music LOAD,iranai_gm.mid;
Music PLAY,true;
SetViewLimit ALL;

Loop_4_Work ;//\Ȃ


IconDELL ;
//ڸ۰
//0:
CALL DF37_char_set.txt,SET_BODY-CS;//SET_CPFT-02_1-BODY2;
//1:E\؂ւׁI
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01;
//2:Kl
CALL DF37_char_set.txt,SET_MEGA-CS;//2:Kl
//3:̖
CALL DF37_char_set.txt,SET_HAIR-CS;//5:̖
//4:j
//CALL DF37_char_set.txt,SET_CPFT-M3_2X[c;
CALL DF37_char_set.txt,SET_CPFT-M3_2X[cIo;
//5:
//CALL DF37_char_set.txt,SET_CPFT-01_1cHUKU2;
//6:E
CALL DF37_char_set.txt,SET_SHORTS-CS;//3:E

XFile4_ID 0,true;




//------------------------------------------------------------------------------
* QUICK_START;
SetPar_ADDcs c3_001;//ViĨtOǉ
DataSave3 G_save0.txt;
Music PLAY2,iranai_gm.mid;


IconDELL ;
XFile4_ID 0,true;
IconADD ;


Menu_INI ;//j[̐ݒNA
Menu_SetType 0,110,20,12;
Menu_Sprite menu_12.png;//X110̒Zj[摜
Menu_SetPos 5,15;
4HS_Menu_SetType 3,100,20,12;//NbN|Cgp



//gC̼
XFile4_ID 7,false;
XFile4_ID 0,true;
CALL DF37_map_set.txt,DF37-gC;




//gC̋RgV[ij
Motion_Load DF37_seen1_gC_D01R}.txt,true,,;
Motion_KeyType 2;
Motion_SetSpeed 1.0;
Set_View 0.830,1.820,-1.427,-0.4330,-0.5003,0.7497,-0.250,0.865,0.433,0.523;
Mov_View 0.564,1.293,-1.094,-0.4233,-0.3391,0.8400,-0.152,0.940,0.302,0.523;
Mov_View MoveTime,40;//_ړԎw
MSG3_Print [II;
	Voice CLS;
	Voice LOAD,DF37_VRef_H_v15.wav;
	Voice PLAY;//P̂̑䎌
Loop_4_ft 0,1,0.025;
Loop_4_ft 0,70,1.0;
MSG_Cls ;

Mov_View -0.256,0.517,-1.122,0.1976,0.2130,0.9568,-0.026,0.976,-0.212,0.523;
Mov_View MoveTime,120;//_ړԎw

//DF37_SET_CountTime 700;//c莞ԐݒEbŎw
DF37PAR_SET 0,0,0;//lݒ

	Voice CLS;
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
* D03R_[v1;
Motion_Load DF37_seen1_gC_D02RsXg1.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

	Voice CLS;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v13.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v16.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v17.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v19b.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v20.wav;
	switch end;
	Voice LOAD_Loop,DF37_VRef_H_v91_1.wav;
	Voice PLAYNEXT2;//Đt@CI҂PƍĐ[vĐ

//s[v
Menu_CLS Menu;
Menu_Titol j[;
//Menu_ADD ߂;
//Menu_ADD Ő;

4HS_EOF_CLS ;
GOSUB D03R_[v1_EOF;
//4HS_EOF_ADD MENU,0,߂;

4HS_MenuCLS ;
4HS_MenuADD2 U,,0,b,D03R_OO;
//4HS_MenuADD2 Oɓ|,,0,b,D04R_Ô߂;
4HS_MenuADD2 Oɓ|,,0,b,D04R_Ô߂2;
4HS_MenuADD2 n[h,,0,b{,D06R_R拭;

DF37PAR_ADD 0,0,0;
DF37PAR_PP2 0,0,0;
DF37PAR_PGP 0,0,0;//ɉđ
//DF37PAR_SET 0,0,0;

4HS_MenuMode 0,,;
Set_SitenType true;
Loop_4_Hscene ;

--------------------------------------------------------------------------------
* D03R_[v1_EOF;
//4HS_EOF_ADD CountTime,,GAMEOVER_1;
4HS_EOF_ADD Gauge_kaikan,100,Ⓒ1;
4HS_EOF_ADD Gauge_hukai,100,Ⓒ1;
//4HS_EOF_ADD Gauge_keikai,100,GAMEOVER_1;
RETURN ;
--------------------------------------------------------------------------------
* D06R_R拭;

	Voice CLS;
	Voice LOAD_Loop,DF37_VRef_H_v34.wav;
	Voice LOAD_Loop,DF37_VRef_H_v35.wav;
	Voice LOAD_Loop,DF37_VRef_H_v36.wav;
	Voice PLAY_Loop;

Menu_CLS Menu;
Menu_Titol AłI;

4HS_EOF_CLS ;
4HS_EOF_ADD MOUSE_PowerGaugeMIN,,D03R_[v1;//
4HS_EOF_ADD MOUSE_PowerGaugeMAX,,D05R_[v2;//
4HS_MenuCLS ;

Motion_Load DF37_seen1_gC_D06R拭.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

DF37PAR_ADD 10,10,10;
DF37PAR_PGP 0,0,0;//ɉđ
//DF37PAR_SET 0,0,0;

4HS_MenuMode 6,;//}EXAłŃANV
//4HS_MouseMode drag_LINE,b;//hbOH
Set_SitenType true;
Loop_4_Hscene ;


--------------------------------------------------------------------------------
* D03R_OO;

	Voice CLS;
	Voice LOAD_Loop,DF37_VRef_H_v37.wav;
	Voice LOAD_Loop,DF37_VRef_H_v38.wav;
	Voice LOAD_Loop,DF37_VRef_H_v39.wav;
	Voice PLAY_Loop;

Menu_CLS Menu;
Menu_Titol OOI;
//Menu_ADD ߂;
//Menu_ADD Ő;

4HS_EOF_CLS ;
4HS_EOF_ADD MOUSE_RELEASE_L,,;//}EX{^ƏI
4HS_MenuCLS ;

Motion_Load DF37_seen1_gC_D03ROO.txt,false,,20;
Motion_KeyType 2;

//DF37PAR_PP2 0.21,0.55,0.31;
//DF37PAR_ADD 80,10,10;
DF37PAR_PGP 3.21,0.55,0.31;//ɉđ

4HS_MenuMode 3,;//}EXړŃANV
Set_SitenType true;
Loop_4_Hscene ;

GOTO D03R_[v1;




--------------------------------------------------------------------------------
* D04R_Ô߂;

	Voice CLS;
	Voice LOAD_Loop,DF37_VRef_H_v40.wav;
	Voice LOAD_Loop,DF37_VRef_H_v41.wav;
	Voice LOAD_Loop,DF37_VRef_H_v39.wav;
	Voice PLAY_Loop;

Menu_CLS Menu;
Menu_Titol }EXUI;

4HS_EOF_CLS ;
4HS_EOF_ADD FlameMAX,,D05R_[v2;//[VIԍ
4HS_EOF_ADD MOUSE_RELEASE_L,,;//}EX{^ƏI
4HS_MenuCLS ;
//ӁF4HS_EOFI͗D揇ʂɋLq


Motion_Load DF37_seen1_gC_D04Ô߂.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

4HS_MenuMode 4,;//}EXړŃANVi~ɋtisj
Set_SitenType true;
Loop_4_Hscene ;

GOTO D03R_[v1;

--------------------------------------------------------------------------------
//@\p
* D04R_Ô߂2;
Menu_CLS Menu;
Menu_Titol hbOI;

4HS_EOF_CLS ;
//4HS_EOF_ADD MOUSE_RELEASE_L_FlameMAX,,D05R_[v2;//[VIԍ
4HS_EOF_ADD MOUSE_RELEASE_L_Flame50over,,D05R_[v2;
4HS_EOF_ADD MOUSE_RELEASE_L,,;//}EX{^ƏI
4HS_MenuCLS ;

Motion_Load DF37_seen1_gC_D04Ô߂.txt,false,,20;
Motion_KeyType 2;
Loop_4_ft 0,20,1.0;

DF37PAR_PGP 0.21,0.55,0.31;//ɉđ

4HS_MouseMode drag_LINE,b;//hbOH
Set_SitenType true;
Loop_4_Hscene ;

GOTO D03R_[v1;

--------------------------------------------------------------------------------
* D04R_Ô߂2R;
Menu_CLS Menu;
Menu_Titol hbOI;

4HS_EOF_CLS ;
4HS_EOF_ADD MOUSE_RELEASE_L_Flame50over,,D03R_[v1;
4HS_EOF_ADD MOUSE_RELEASE_L,,;//}EX{^ƏI
4HS_MenuCLS ;

Motion_Load DF37_seen1_gC_D04Ô߂R.txt,false,,20;
Motion_KeyType 2;
Loop_4_ft 0,20,1.0;

DF37PAR_PGP 0.21,0.55,0.31;//ɉđ

4HS_MouseMode drag_LINE,b;//hbOH
Set_SitenType true;
Loop_4_Hscene ;

GOTO D05R_[v2;


--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
* D05R_[v2;
Motion_Load DF37_seen1_gC_D05RO.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

	Voice CLS;
	Voice LOAD_Loop,DF37_VRef_H_v40.wav;
	Voice LOAD_Loop,DF37_VRef_H_v41.wav;
	Voice LOAD_Loop,DF37_VRef_H_v39.wav;
	Voice PLAY_Loop;

Menu_CLS Menu;
Menu_Titol j[;
//Menu_ADD ߂;

4HS_EOF_CLS ;
//4HS_EOF_ADD MENU,0,߂;

4HS_MenuCLS ;
4HS_MenuADD2 N,,0,b,D04R_Ô߂2R;

4HS_MenuMode 0,,;
Set_SitenType true;
Loop_4_Hscene ;




* Ⓒ1;
Motion_Load DF37_seen1_gC_D05RO.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 0.05;

	Voice CLS;
	Voice LOAD,DF37_VRef_H_v85.wav;
	Voice PLAY;//P̂̑䎌

CALL DF37_set.txt,mdws\;//[U[NbN҂


CALL DF37_set.txt,I_ViI;//@ViIIʏ
MSG_Print x́EEE;
Menu_CLS Menu;
Menu_ADD Ɍׂ点;
Menu_ADD tF`I;
Menu_ADD obNƂ;
Menu_ADD Ă;
Loop_4_menu false;
CALL DF37_set.txt,I_ViIAF;//@ViIIʏ
Select_GOTO Ɍ,tF,obN,;


* Ɍ;
MSG3_Print ɏ;
Loop_4_ft 0,120,1.0;
MSG_Cls ;
CALL DF37_set.txt,ÂȂ;
JUMP DF37_seen_c3_001.txt,QUICK_START;

* tF;
MSG3_Print N`łĖႨ;
Loop_4_ft 0,120,1.0;
MSG_Cls ;
CALL DF37_set.txt,ÂȂ;
JUMP DF37_seen_c3_002.txt,QUICK_START;

* obN;
MSG3_Print ăPco;
Loop_4_ft 0,120,1.0;
MSG_Cls ;
CALL DF37_set.txt,ÂȂ;
JUMP DF37_seen_c3_003.txt,QUICK_START;

* ;
MSG3_Print Ă邩c;
Loop_4_ft 0,120,1.0;
MSG_Cls ;
MSG3_Print ̏͂ȁc;
Loop_4_ft 0,120,1.0;
MSG_Cls ;
CALL DF37_set.txt,ÂȂ;
RETURN ;









* ߂;
RETURN ;

* GAMEOVER_1;
CALL DF37_set.txt,ÂȂ;
CALL DF37_BADEND.txt;
RETURN ;



