//ǉ_ʃ[`

//-------------------------------------------------------------------------
//x֘A
//-------------------------------------------------------------------------
* SET_SpeedOb^;
	Motion_SetSpeed 0.0;
RETURN ;

* SET_Speedҋ@;
	Motion_SetSpeed 0.1;
RETURN ;

* SET_Speedӂɂ;
	Motion_SetSpeed 0.2;
RETURN ;

* SET_SpeedR;
	Motion_SetSpeed 0.3;
RETURN ;

* SET_Speed};
	Motion_SetSpeed 0.6;
RETURN ;

* SET_SpeedⒸ;
	Motion_SetSpeed 3.0;
RETURN ;

* SET_Speed;
        //x
	switch rand,3;	Motion_SetSpeed 0.8;
	switch case,2;	Motion_SetSpeed 1.0;
	switch case,3;	Motion_SetSpeed 1.5;
	switch end;
RETURN ;

* SET_Speedz;
        //zx
	switch rand,3;	Motion_SetSpeed 0.3;
	switch case,2;	Motion_SetSpeed 0.5;
	switch case,3;	Motion_SetSpeed 0.8;
	switch end;
RETURN ;

* SET_SpeedsXg;
	Motion_SetSpeed 1.0;
RETURN ;

* SET_Speed~;
	Motion_SetSpeed 0.0;
RETURN ;

* SET_Speedx;
	Motion_SetSpeed 0.3;
RETURN ;

* SET_Speed;
	Motion_SetSpeed 0.5;
RETURN ;

* SET_Speed₩;
	Motion_SetSpeed 0.7;
RETURN ;

* SET_Speedʏ;
	Motion_SetSpeed 1.0;
RETURN ;

* SET_Speed;
	Motion_SetSpeed 1.5;
RETURN ;

* SET_Speed{;
	Motion_SetSpeed 2.0;
RETURN ;

* SET_SpeedO{;
	Motion_SetSpeed 3.0;
RETURN ;

//-------------------------------------------------------------------------
//֘A
//-------------------------------------------------------------------------
* SET_RNDVoices_1;
	switch rand,3;	Voice LOAD,DF37_b1_002_v01.wav;
	switch case,2;	Voice LOAD,DF37_b1_002_v03.wav;
	switch case,3;	Voice LOAD,DF37_b1_002_v05.wav;
	switch end;
RETURN ;

* SET_RNDVoices_2;
	switch rand,3;	Voice LOAD,DF37_b1_002_v14.wav;
	switch case,2;	Voice LOAD,DF37_b1_002_v16.wav;
	switch case,3;	Voice LOAD,DF37_b1_002_v18.wav;
	switch end;
RETURN ;

* SET_RNDVoices_K;
	switch rand,3;	Voice LOAD,DF37_b1_002_v14.wav;
	switch case,2;	Voice LOAD,DF37_b1_002_v08.wav;
	switch case,3;	Voice LOAD,DF37_b1_002_v25.wav;
	switch end;
RETURN ;

* SET_RNDVoices_Ҋ;
	switch rand,3;	Voice LOAD,DF37_b1_002_v24.wav;
	switch case,2;	Voice LOAD,DF37_b1_002_v25.wav;
	switch case,3;	Voice LOAD,DF37_b1_002_v26.wav;
	switch end;
RETURN ;

* SET_RNDVoices_LX;
	switch rand,3;	Voice LOAD,DF37_b1_002_v01.wav;
	switch case,2;	Voice LOAD,DF37_b1_002_v05.wav;
	switch case,3;	Voice LOAD,DF37_b1_002_v14.wav;
	switch end;
RETURN ;


* SET_RNDVoice};
	switch rand,3;	Voice LOAD,DF37_g1_002_v03.wav;
	switch case,2;	Voice LOAD,DF37_g1_002_v04.wav;
	switch case,3;	Voice LOAD,DF37_g1_002_v05.wav;
	switch end;
RETURN ;

* SET_RNDVoice}ҋ@;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v13.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v16.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v18.wav;
	switch end;
RETURN ;

* SET_RNDVoicedJn;
	switch rand,3;	Voice LOAD,DF37_d1_002_s06.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v03.wav;
	switch case,3;	Voice LOAD,DF37_d1_002_s09.wav;
	switch end;
RETURN ;

* SET_RNDVoice;
	switch rand,6;	Voice LOAD,DF37_VRef_H_v03.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v05.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v06.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v07.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v08.wav;
	switch case,6;	Voice LOAD,DF37_VRef_H_v09.wav;
	switch end;
RETURN ;

* SET_RNDVoicedҋ@;
	switch rand,2;	Voice LOAD,DF37_VRef_H_v01.wav;//
	switch case,2;	Voice LOAD,DF37_VRef_H_v02.wav;//x
	switch end;
RETURN ;

* SET_RNDVoicepCYҋ@;
	switch rand,2;	Voice LOAD,DF37_VRef_H_v03.wav;//炵܂
	switch case,2;	Voice LOAD,DF37_VRef_H_v04.wav;//d܂
	switch end;
RETURN ;

* SET_RNDVoiceRL;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v05.wav;//CłH
	switch case,2;	Voice LOAD,DF37_VRef_H_v06.wav;//܂Ao܂
	switch case,3;	Voice LOAD,DF37_VRef_H_v07.wav;//A܂ł܂
	switch end;
RETURN ;

* SET_RNDVoicefґҋ@;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v07.wav;//킽A܂o܂
	switch case,2;	Voice LOAD,DF37_VRef_H_v08.wav;//ƁAł
	switch case,3;	Voice LOAD,DF37_VRef_H_v09.wav;//ĝc~Ȃ
	switch end;
RETURN ;

* SET_RNDVoicepCY;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v27.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v28.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v29.wav;
	switch end;
RETURN ;

* SET_RNDVoicef;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v27.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v28.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v29.wav;
	switch end;
RETURN ;

* SET_RNDVoicesXg;
	switch rand,7;	Voice LOAD,DF37_VRef_H_v12.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v13.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v14.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v15.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v16.wav;
	switch case,6;	Voice LOAD,DF37_VRef_H_v17.wav;
	switch case,7;	Voice LOAD,DF37_VRef_H_v18.wav;
	switch end;
RETURN ;

* SET_RNDVoiceOO;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v11.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v10.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v19.wav;
	switch end;
RETURN ;

* SET_RNDVoiceグ;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v13.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v17.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v20.wav;
	switch end;
RETURN ;

* SET_RNDVoiceRsXg;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v13.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v16.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v17.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v19b.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v20.wav;
	switch end;
RETURN ;

* SET_RNDVoicetFːO;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v21.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v22.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v23.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v24.wav;
	switch end;
RETURN ;

* SET_RNDVoicetFː;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v59.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v60.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v71.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v72.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v73.wav;
	switch end;
RETURN ;

* SET_RNDVoicetFː1;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v74.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v76.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v78.wav;
	switch end;
RETURN ;

* SET_RNDVoicetFː2;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v75.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v79.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v80.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v81.wav;
	switch end;
RETURN ;

* SET_RNDVoiceRLːO;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v34.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v35.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v36.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v38.wav;
	switch end;
RETURN ;

* SET_RNDVoiceRLː;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v59.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v60.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v71.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v72.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v37.wav;
	switch end;
RETURN ;

* SET_RNDVoiceRLː1;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v74.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v75.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v78.wav;
	switch end;
RETURN ;

* SET_RNDVoiceRLː2;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v77.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v79.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v80.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v81.wav;
	switch end;
RETURN ;

* SET_RNDVoicepCYːO;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v34.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v35.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v36.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v38.wav;
	switch end;
RETURN ;

* SET_RNDVoicepCYː;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v59.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v60.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v71.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v72.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v37.wav;
	switch end;
RETURN ;

* SET_RNDVoicepCYː1;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v74.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v75.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v78.wav;
	switch end;
RETURN ;

* SET_RNDVoicepCYː2;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v77.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v79.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v80.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v81.wav;
	switch end;
RETURN ;

* SET_RNDVoicefҎːO;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v34.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v35.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v36.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v38.wav;
	switch end;
RETURN ;

* SET_RNDVoicefҎː;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v59.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v60.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v71.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v72.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v37.wav;
	switch end;
RETURN ;

* SET_RNDVoicefҎː1;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v74.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v75.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v78.wav;
	switch end;
RETURN ;

* SET_RNDVoicefҎː2;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v77.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v79.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v80.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v81.wav;
	switch end;
RETURN ;


* SET_RNDVoiceːO;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v55.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v56a.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v57.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v58.wav;
	switch end;
RETURN ;

* SET_RNDVoiceː;
	switch rand,5;	Voice LOAD,DF37_VRef_H_v59.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v60.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v61.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v62.wav;
	switch case,5;	Voice LOAD,DF37_VRef_H_v63.wav;
	switch end;
RETURN ;

* SET_RNDVoiceː1;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v64.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v65.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v66.wav;
	switch end;
RETURN ;

* SET_RNDVoiceː2;
	switch rand,4;	Voice LOAD,DF37_VRef_H_v67.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v68.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v69.wav;
	switch case,4;	Voice LOAD,DF37_VRef_H_v70.wav;
	switch end;
RETURN ;

* SET_RNDVoiceⒸ;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v82.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v83.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v84.wav;
	switch end;
RETURN ;

* SET_RNDVoicez;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v85.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v86.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v87.wav;
	switch end;
RETURN ;

* SET_RNDVoiceOb^;
	switch rand,3;	Voice LOAD,DF37_VRef_H_v88.wav;
	switch case,2;	Voice LOAD,DF37_VRef_H_v89.wav;
	switch case,3;	Voice LOAD,DF37_VRef_H_v90.wav;
	switch end;
RETURN ;

* SET_LOOPVoicef1;
	Voice LOAD_Loop,DF37_c3_003_v02a.wav;
	Voice LOAD_Loop,DF37_c3_003_v02b.wav;
RETURN ;

* SET_LOOPVoicef2;
	Voice LOAD_Loop,DF37_g1_002_v01.wav;
	Voice LOAD_Loop,DF37_g1_002_v02.wav;
RETURN ;

* SET_LOOPVoicef3;
	Voice LOAD_Loop,DF37_c3_003_v01b.wav;
	Voice LOAD_Loop,DF37_c3_003_v03.wav;
RETURN ;

* SET_LOOPVoice;
	Voice LOAD_Loop,DF37_VRef_H_v34.wav;
	Voice LOAD_Loop,DF37_VRef_H_v41.wav;
RETURN ;

* SET_LOOPVoiceLX;
	Voice LOAD_Loop,DF37_b1_002_v37.wav;
	Voice LOAD_Loop,DF37_c3_002_s02.wav;
RETURN ;

* SET_LOOPVoicetF;
	Voice LOAD_Loop,DF37_VRef_H_v21.wav;
	Voice LOAD_Loop,DF37_VRef_H_v22.wav;
	Voice LOAD_Loop,DF37_VRef_H_v23.wav;
RETURN ;

* SET_LOOPVoicetF;
	Voice LOAD_Loop,DF37_VRef_H_v24.wav;
	Voice LOAD_Loop,DF37_VRef_H_v25.wav;
	Voice LOAD_Loop,DF37_VRef_H_v26.wav;
RETURN ;

* SET_LOOPVoicepCY;
	Voice LOAD_Loop,DF37_VRef_H_v30.wav;
	Voice LOAD_Loop,DF37_VRef_H_v31.wav;
	Voice LOAD_Loop,DF37_VRef_H_v32.wav;
RETURN ;

* SET_LOOPVoicef;
	Voice LOAD_Loop,DF37_VRef_H_v30.wav;
	Voice LOAD_Loop,DF37_VRef_H_v31.wav;
	Voice LOAD_Loop,DF37_VRef_H_v32.wav;
RETURN ;

* SET_LOOPVoiceR;
	Voice LOAD_Loop,DF37_VRef_H_v34.wav;
	Voice LOAD_Loop,DF37_VRef_H_v35.wav;
	Voice LOAD_Loop,DF37_VRef_H_v36.wav;
RETURN ;

* SET_LOOPVoiceROO;
	Voice LOAD_Loop,DF37_VRef_H_v37.wav;
	Voice LOAD_Loop,DF37_VRef_H_v38.wav;
	Voice LOAD_Loop,DF37_VRef_H_v39.wav;
RETURN ;

* SET_LOOPVoiceR_O;
	Voice LOAD_Loop,DF37_VRef_H_v40.wav;
	Voice LOAD_Loop,DF37_VRef_H_v41.wav;
	Voice LOAD_Loop,DF37_VRef_H_v39.wav;
RETURN ;

* SET_LOOPVoicesXg;
	Voice LOAD_Loop,DF37_VRef_H_v46.wav;
	Voice LOAD_Loop,DF37_VRef_H_v47.wav;
	Voice LOAD_Loop,DF37_VRef_H_v48.wav;
RETURN ;

* SET_LOOPVoiceRsXg;
	Voice LOAD_Loop,DF37_VRef_H_v46.wav;
	Voice LOAD_Loop,DF37_VRef_H_v47.wav;
	Voice LOAD_Loop,DF37_VRef_H_v48.wav;
RETURN ;

* SET_LOOPVoicesXgR;
	Voice LOAD_Loop,DF37_VRef_H_v49.wav;
	Voice LOAD_Loop,DF37_VRef_H_v50.wav;
	Voice LOAD_Loop,DF37_VRef_H_v51.wav;
RETURN ;

* SET_LOOPVoiceOO;
	Voice LOAD_Loop,DF37_VRef_H_v46.wav;
	Voice LOAD_Loop,DF37_VRef_H_v47.wav;
	Voice LOAD_Loop,DF37_VRef_H_v48.wav;
RETURN ;

* SET_LOOPVoiceグ;
	Voice LOAD_Loop,DF37_VRef_H_v46.wav;
	Voice LOAD_Loop,DF37_VRef_H_v47.wav;
	Voice LOAD_Loop,DF37_VRef_H_v48.wav;
RETURN ;

* SET_LOOPVoice}ҋ@;
	Voice LOAD_Loop,DF37_VRef_H_v91_1.wav;
RETURN ;

* SET_LOOPVoicedҋ@;
	Voice LOAD_Loop,DF37_VRef_H_v91_1.wav;
RETURN ;

* SET_LOOPVoiceRL;
	Voice LOAD_Loop,DF37_VRef_H_v33.wav;
RETURN ;

* SET_LOOPVoicepCYҋ@;
	Voice LOAD_Loop,DF37_VRef_H_v34.wav;
RETURN ;

* SET_LOOPVoicefґҋ@;
	Voice LOAD_Loop,DF37_VRef_H_v35.wav;
RETURN ;

* SET_LOOPVoiceOb^;
	Voice LOAD_Loop,DF37_VRef_H_v91.wav;
	Voice LOAD_Loop,DF37_VRef_H_v92.wav;
RETURN ;

//-------------------------------------------------------------------------
//ː֘A
//-------------------------------------------------------------------------
* SYASEI_S;
	SYASEI S1;
RETURN ;

* SYASEI_f;
	SYASEI S2;
RETURN ;

* SYASEI_RL;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
RETURN ;

* SYASEI_pCY;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj1,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
RETURN ;

* SYASEI_;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_3,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,6,!GM1!bj3,0,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_1,6,!GM1!bj3,0,,+;
	Loop_4_ft2 -,10,1.0;
RETURN ;

* SYASEI_;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,10,1.0;
RETURN ;

* SYASEI_A;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
	FPS_EF Set_EF_Bone3,DF37t_2,0,bǕ,6,,-;
	Loop_4_ft2 -,3,1.0;
RETURN ;


//---------------------------------------------------------------------------
//ꏈ[V֘A
//---------------------------------------------------------------------------
* ύX;
DF37PAR_GOTO ,>,80,ύX_5;
DF37PAR_GOTO ,>,60,ύX_4;
DF37PAR_GOTO ,>,40,ύX_3;
DF37PAR_GOTO ,>,20,ύX_2;

* ύX_1;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01; //
RETURN ;

* ύX_2;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-ӂɂ;
RETURN ;

* ύX_3;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-ӂɂ2;
RETURN ;

* ύX_4;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-bB0;
RETURN ;

* ύX_5;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-bB1;
RETURN ;

* ύX_;
DF37PAR_GOTO ,>,80,ύX2_5;
DF37PAR_GOTO ,>,60,ύX2_4;
DF37PAR_GOTO ,>,40,ύX2_3;
DF37PAR_GOTO ,>,20,ύX2_2;

* ύX2_1;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-1;
RETURN ;

* ύX2_2;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-2;
RETURN ;

* ύX2_3;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-3;
RETURN ;

* ύX2_4;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-b;
RETURN ;

* ύX2_5;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-b2;
RETURN ;

* ύX_;
DF37PAR_GOTO ,>,80,ύX3_5;
DF37PAR_GOTO ,>,60,ύX3_4;
DF37PAR_GOTO ,>,40,ύX3_3;
DF37PAR_GOTO ,>,20,ύX3_2;

* ύX3_1;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-1;
RETURN ;

* ύX3_2;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-2;
RETURN ;

* ύX3_3;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-[;
RETURN ;

* ύX3_4;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-[2;
RETURN ;

* ύX3_5;
RAND@ 0,4;
Select@ @RAND,GOTO,,ύX_ύXȂ,ύX_ύXȂ,ύX_ύXȂ;
CALL DF37_char_set.txt,SET_CPFT-02_1-FACE01-[3;
RETURN ;

* ύX_ύXȂ;
RETURN ;


//------------------------------------------------------------------------------
* ėp[v;  //b̔ėp
DF37PAR_GOTO ,>,65,ėp[v_3;
DF37PAR_GOTO ,>,30,ėp[v_2;

* ėp[v_1;
Voice CLS;
Voice LOAD_Loop,DF37_h1_002_v01.wav;//DF34_M16-060_Ƒ1.wav;
Voice LOAD_Loop,DF37_h1_002_v02.wav;//DF34_M16-030_Ƒ2.wav;
Voice LOAD_Loop,DF37_h1_002_v03.wav;//DF34_M16-100_Ƒ3.wav;
Voice PLAY_Loop;
RETURN ;


* ėp[v_2;
Voice CLS;
Voice LOAD_Loop,DF37_h1_002_v13_1.wav;
Voice LOAD_Loop,DF37_h1_002_v14_1.wav;
Voice LOAD_Loop,DF37_h1_002_v07.wav;
Voice LOAD_Loop,DF37_h1_002_v08.wav;//DF34_M16-070_b1.wav;
Voice LOAD_Loop,DF37_h1_002_v09.wav;//DF34_M16-140_b2.wav;
Voice PLAY_Loop;
RETURN ;

* ėp[v_3;
Voice CLS;
switch rand,4;//_ŏ
	Voice LOAD,DF37_h1_002_v10a.wav;
switch case,2;
	Voice LOAD,DF37_h1_002_v10b.wav;
switch case,3;
	Voice LOAD,DF37_h1_002_v11.wav;
switch case,4;
	Voice LOAD,DF37_h1_002_v12.wav;
switch end;
Voice LOAD_Loop,DF37_h1_002_v04.wav;//DF34_M16-190_.wav;
Voice LOAD_Loop,DF37_h1_002_v05.wav;//DF34_M16-190_.wav;
Voice LOAD_Loop,DF37_h1_002_v06.wav;//DF34_M16-190_.wav;
Voice LOAD_Loop,DF37_h1_002_v08.wav;//DF34_M16-070_b1.wav;
Voice LOAD_Loop,DF37_h1_002_v09.wav;//DF34_M16-140_b2.wav;
Voice PLAY2;//PƍĐɁA[vt@CĐ
RETURN ;



//------------------------------------------------------------------------------
* [VύX;

switch rand,5;//_ŏ
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_01ӂ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_02ނ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,3;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_03グ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,4;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_04炷.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,5;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_05炷L.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch end;




switch rand,3;//_ŏ
XFile4_ID 2,true;
Motion_Load DF37_seen1_ԓ1h3_01B.txt,false,,40;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 2,true;
Motion_Load DF37_seen1_ԓ1h3_02L.txt,false,,40;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,3;
XFile4_ID 2,true;
Motion_Load DF37_seen1_ԓ1h3_03.txt,false,,40;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch end;





switch rand,5;//_ŏ
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_01ҊJ1.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_02ҊJ2.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,3;
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_03z[h.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,4;
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_04z[h2.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 0.3;

switch case,5;
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_05s.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 0.2;

switch end;



//zx
switch rand,3;//_ŏ
XFile4_ID 4,true;
Motion_SetSpeed 0.3;

switch case,2;
XFile4_ID 4,true;
Motion_SetSpeed 0.7;

switch case,3;
XFile4_ID 4,true;
Motion_SetSpeed 1.0;

switch end;



RETURN ;



//------------------------------------------------------------------------------
* [VύX_S;
XFile4_ID 0,true;
Motion_Load DF37_seen1_ԓ1h0_01Ob^.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

//---------- ---------- ----------
switch rand,3;//_ŏ
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_02ނ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_04炷.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,3;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_05炷L.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch end;

//---------- ---------- ----------
switch rand,2;//_ŏ
XFile4_ID 2,true;
Motion_Load DF37_seen1_ԓ1h3_02L.txt,false,,40;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 2,true;
Motion_Load DF37_seen1_ԓ1h3_03.txt,false,,40;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch end;

//---------- ---------- ----------
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_06Ob^.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

//---------- ---------- ----------
//zx
XFile4_ID 4,true;
Motion_SetSpeed 0.2;

XFile4_ID 0,true;
RETURN ;




//------------------------------------------------------------------------------
* [VύX_Ⓒ;
XFile4_ID 0,true;
Motion_Load DF37_seen1_ԓ1h1_03Ⓒ.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

//---------- ---------- ----------
switch rand,3;//_ŏ
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_01ӂ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_02ނ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,3;
XFile4_ID 1,true;
Motion_Load DF37_seen1_ԓ1h2_03グ.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch end;

//---------- ---------- ----------
XFile4_ID 2,true;
Motion_Load DF37_seen1_ԓ1h3_03.txt,false,,40;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

//---------- ---------- ----------
switch rand,3;//_ŏ
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_03z[h.txt,false,,60;
Motion_KeyType 2;
Motion_SetSpeed 1.0;

switch case,2;
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_04z[h2.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 0.3;

switch case,3;
XFile4_ID 3,true;
Motion_Load DF37_seen1_ԓ1h4_05s.txt,false,,20;
Motion_KeyType 2;
Motion_SetSpeed 0.2;

switch end;

//---------- ---------- ----------
//zx
XFile4_ID 4,true;
Motion_SetSpeed 3.0;

XFile4_ID 0,true;
RETURN ;

